Hathaway. (
futurologists) wrote in
epidemiology2016-06-11 06:31 pm
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Entry tags:
- ! event log,
- achilles (iliad),
- ahad (the inheritance trilogy),
- ana ramir (original),
- archer (fate/),
- ashraf salib (original),
- badou nails (dogs: bullets & carnage),
- daenerys targaryen (asoiaf),
- dick gumshoe (ace attorney),
- dipper pines (gravity falls),
- evan friave-goodlace (original),
- gilgamesh (fate/),
- giovanni (dogs: bullets & carnage),
- graham humbert (once upon a time),
- hanbei takenaka (sengoku basara),
- jason todd (dc comics),
- keats (folklore),
- king (the seven deadly sins),
- koltira deathweaver (world of warcraft),
- laedo ledo (original),
- masamune date (sengoku basara),
- meallan lavellan (dragon age),
- misaki yata (k),
- natasha romanoff (mcu),
- olivia (fire emblem: awakening),
- papyrus (undertale),
- peter parker (the amazing spider-man),
- rhys (borderlands),
- riza hawkeye (fullmetal alchemist),
- serene charlord (original),
- shizuo heiwajima (durarara!!),
- sieglinde sullivan (black butler),
- tony stark (mcu),
- trafalgar law (one piece),
- tsukuyo (gintama)
EVENT ★ RECOLLECTION DAY
RECOLLECTION DAY ![]() On the recruits' return to Oska, they will find some dreary weather, plus the entire castle and town decorated in purple and silver. Ribbons, streamers, and lights in ALASTAIR's colors fill every populated space, and there are more people milling about than before: humanoids and others in equal measure, all of them dressed in ALASTAIR uniforms of some degree. Dagny, Uruz, Cherenkov, and Crowley can be found among the others, as can recent recruit Pomarr, the undead Dakal from the last mission. The weather seems to be due to Pomarr. It's generally overcast around Oska, but the in area nearest to their newest recruit it will always be softly raining to some degree. THE FEAST ![]() A well-dressed, gently green lady stands at the center of the room, nursing a wineglass full of something silvery and addressing the room at large. She seems to be going over the history of Oska, to anyone who will listen. The gist of it is that Oska was once an entire world, densely populated and well known for its music and carefully bred hunting companion animals. However, its energy was severely unbalanced, and the world was swiftly coming undone. ALASTAIR recruits of the time realized it was the very animals the natives so loved that were the focus of all of the planet's energy, but by the time they had finally figured it out and began to cull the animals, it was too late. This little scrap is all they managed to save. What locals remained eventually died out, being too few to repopulate by themselves, and ALASTAIR opted to move in and reclaim the space, so as not to let this world go entirely forgotten. With their very base of operations as a reminder of what can happen to any world at any time, ALASTAIR of today is not likely to forget the necessity of their mission any time soon. Come for the food, stay for the slightly depressing story, and leave again fuller and maybe a little more somber than you were before. THE OBSERVATORY This room is usually home to a large telescope, a ceiling that slides open, and a lot of gauzy, ethereal decoration. Today it's been cleared out for what seems to be a room-wide, three dimensional documentary, playing on repeat throughout the festival. Images of a vast star system are projected into this room from no identifiable source, floating holograms the viewer can walk between and admire from any angle. A deep, soothing, presumably male voice speaks over the moving images, describing the action as it unfolds.
The informational recording fades out, and five minutes later, plays again from the beginning. THE COURTYARD ![]() Down in the courtyard, the festivities continue, this time led by Dagny and Uruz. They have a great number of temporary pens set up in the middle of the area, each one holding a strange, fantastical animal, which doesn't seem at all happy to be there. These are new mounts, Uruz will explain. Each one of them was personally rescued from a dying world by Dagny and herself. They're not quite tame yet, though, and so they've made a competition of it: anyone who can convince a creature to let them sit astride its back and then guide it into a pen in the stables proper will win a prize. Dagny would like to request that you be really careful, please! Those tusks and spikes can get really sharp. The prize given to any winning recruit will be a small, silvery musicbox. Opening it plays a soothing tune that will calm anything within the area for about 30 minutes. It can only be used once. Feel free to make up what kind of creature your character runs into. The stables of ALASTAIR are well known for their variety! LOST ORBS ![]() They're a bit like slowly deflating helium balloons, and can be guided with gentle taps to get them floating along in the right direction. Touching one of them is a strange experience that tends to leave hair standing on end. Touching more than one of them at the same time, however, is not recommended. Simultaneous contact with two or more plasma orbs has been known to have strange effects on people, including but not limited to developing the power to fly, sudden weightlessness, animal shapeshifting, ice breath, teleportation, and creating a protective and impenetrable bubble around oneself. None of these effects lasts longer than two minutes, and in each case, the following magitek hangover will make any orb-toucher feel awful for at least half an hour. HOTSPRINGS ![]() There's a new addition to Oska, down by the lake. It seems another team recently extracted an enormous, very hot core from a sentient and murderous AI. The core's power source isn't expected to run out for at least another thousand years, and unsure what else to do with it, the team dug it a pit not far from the lake. They failed to realize that this would accidentally have a very, very pleasant outcome. There are now hotsprings by the lake, nestled into the small grove of trees that grow around it. The water bubbles softly up from the ground in a new (technically man-made) pool, and some enterprising recruits have built wooden decks and stairs around and through the whole affair. It's a little bit of a hike to get there from the castle, but anyone who has visited can agree: it's worth it. OOC INFO Welcome to the festival! This will ICly last for 3 days (and OOCly for 2 weeks), at the end of which the other teams visiting the party will ship out to other missions and leave the PC team to unwind with Oska all to themselves. Through the duration of the festival, recruits will find themselves asked one question repeatedly: do you new guys have a team name yet? It seems everyone else has a team name! Really, it's just sort of sad that a team this big doesn't have a name, isn't it? We'll be including a section for characters to ICly suggest team names, and later on will be hosting an IC vote to pick a team name. Characters who signed up to remain in Nalawi for three months will arrive late to the party, but how late is up to players. |
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He's never been much for parties, but in a crowd this big there's a kind of anonymity that he's been enjoying. Moreover there's something to the idea that they're all here for the same reason, that they're all here as part of the same organization: a camaraderie that he's very rarely experienced, and that's making it somehow easier to relate to all of these disparate people.
It's a remarkable shift for him. Back home, a pretty girl talking to him with that look on her face would have probably made him clam up and find an excuse to head back to the buffet, he realizes. Here, though... here, it's a common touchpoint, and his grin is all the brighter for it.
"It really puts things into perspective. Honestly, I wish they'd shown this to us before sending my team out on that last mission. Are you part of one of the other teams?"
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"No, I arrived only a few hours ago. I don't even know where I am, because I wandered from my room and became lost. This place is a marvel!"
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He laughs a little; that was meant both as a joke and as a serious question. Her latter query, though, earns a sigh from the young man. He runs his hand though his hair to get it out of his good eye, a gesture he's been taking on a lot since his hair got long enough to irritate. "The last mission was -- well, it was... a lot of things. I mean, all's well that ends well, but it was pretty sketchy for a little while there. You really just got here?"
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She gestures to the ceiling and the gorgeous fragments of universes spinning around overhead, for a moment smiling brightly up at the sheer scope of vision that she never imagined could exist. However when she lowers her hands she's sharper eyed.
"Am I going to regret that desire when I go on a mission too?"
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But regret? Does he regret being here, being part of an organization that shows him worlds he never would have dreamed of? "I don't," he tells the new recruit, a little more subdued but all the more earnest. "And as much as I think some of us don't feel wonderful about how exactly it turned out, I don't think there are many who would say they regret making the effort."
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She nearly sticks out her hand for him before catching herself and dropping a little curtsy, though her brows clench as she wonders if a handshake would have been a better gesture after all.
"My name is Serene Charlord. It's a pleasure to make your acquaintance."
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"Evan Friave-Goodlace. Please just call me Evan, my last name is a mouthful. I'm from Earth, twenty-first century, Canada." He's begun to include the pertinent details in his introductions, out of kind of a vain hope that others will pick up on the illuminating habit. He smiles brightly. "Likewise, good to meet you. You chose an excellent time to stumble through that rift. Almost none of us got dumped in the middle of a party on our first day."
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But his follow-up grin was broad nonetheless, wrinkling his nose. "Although really if that's the biggest difference that's almost weirder. I still haven't managed to come up with a decent hypothesis for how it is that apparently there are more worlds than one upon which humans have evolved. Much less red hair."
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She shrugs at his mystery. "Perhaps the forces that created humans were all born before the universe fragmented. So little is known about The Mercy on Callirhoe, except that when it passes into a species it blesses them with sentience and raises them onto two legs."
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"That said, what's The Mercy?" Finally, he can ask the really pertinent question.
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"The Mercy is the force that makes mortal creatures into something more like itself, raising them up on their hind legs and giving them voices which to speak and minds with which to understand each other. We call it The Mercy for unlike the beasts that have yet to be raised we understand forgiveness and empathy for others.
"So what were you before you came here?"
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So instead he says, "I'm going to ask you more about that later.
"I was a student, second-year computer sciences in case that means anything on your world. I--"
They are interrupted by the lights in the observatory dimming a little again, heralding a repeat of the recording that they've already listened to. Evan grimaces expressively, brushes his hair out of his face again, and bobs his head in the direction of the door. "Shall we move this conversation?"
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"We can go to my room, if I can find it again." She sticks her finger right under his nose and shoots him a brief and stern look. "But that's just to talk, stranger."
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Tucking his hands back down into the pockets of his uniform pants he gave her a more assessing look, and then turned and headed for the door, keeping his pace to walk beside her rather than ahead. "If you just got here, I was going to suggest a bit of a walking tour of the castle while we chatted. But if you'd rather get away from the hubbub, I've got no problem with that." In all honesty Evan was beginning to feel the tickle that suggested he should go find himself some quiet space, lest he risk social burnout. He was ignoring it: it would be a little while before the need got dire, at least.
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"First, let me try find the corridor I remember coming down from my room and then from there you can give me the tour. The tour will be more useful that way, as I'll have a reference point."
Already she's looking for landmarks as they head down the stairs together.
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When they get to a narrow patch and have to pass another couple of people coming up, he falls in step behind her, letting her take point on navigation if she wants to get a feel for the castle. He takes the opportunity, too, to look this new recruit over. She's decked out in finery that seems right out of a movie, including that sword even if it does rather stand out against all that pale purple. But she doesn't look delicate: walking a stair behind her, he still only barely sees over her, and bare shoulders are more built than his have ever been. He stacks her up against the other very capable women he's interacted with during his stay here, and comes up amused at a pattern. Kida, Ramir, Undyne, Helga -- maybe ALASTAIR has a particular gravitation towards strong women.
They get to the bottom of the stairs and he comes up beside her again, hands still tucked in his pockets. He glances up at her, grinning a little, waiting to see if the new recruit can find her way without help.
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"Don't tell me, I want to see how lost I really am."
She glances about as they walk, pausing and frowning at a doorway before shaking her head and moving to the next one.
"I'm sure I turned left when I came into this hall, which means that it should be... Ahh!" She turns down a corridor and points to a wide window on his blind side so that he'd turn his head as they passed. "There, can you see the observatory we left? It was that view that drew me in this direction. I am glad I followed my instincts with that."
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When she points out the view he turns his head, unaccustomed yet to quite how far he has to turn it in order to take in the view she's found. When he does, though, he exclaims. He has seen that view before, but he had well forgotten about it. But then, he's been away from Oska three times as long as he ever had spent in the castle, hasn't he?
"Lord, it's too easy to forget. That is a lovely view." He flashes a grin up at her. "And not a terrible first impression of Oska, is it."
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"I'm glad to find my fellow recruits are so friendly. How long have you been working for Alastair?"
She glances back at him with a brighter grin and testingly teases him. "Do you smile like that for everyone you meet?"
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Part of that is that he's been taught that such flirts are often done just for a giggle. Having learned the lesson, he doesn't begrudge it, assuming the same is true here.
"Oh, not everyone." It gets close to a flirt and it's about the best he can do. And of course he has to mitigate, grinning forward down the hall. "The last new recruit I specifically welcomed was basically a dragon. It didn't seem like a grinning kind of occasion.
"And I've been here three -- no, it's got to be four months now. I've only been on one mission but it lasted a solid twelve weeks."
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And those fairy tales aren't pleasant ones either. She grimaces, for the first time unpleasantly surprised by the situation.
"But are real dragons anything like the tales? Does he have hooked claws and poison teeth and a taste for living flesh?"
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Pushing his unruly hair back from his one good eye, he shrugs. "I'm not even sure this one would call himself a dragon. He had another name for his species... Askan? Something like that?" He grinned again, apologetic for the less than certain memory. "Anyhow, he seems like if you accused him of having a taste for living flesh he'd go off in a huff."
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"Well... as long as he's a civilised dragon." She huffs. "This place is going to be an experience! I look forward to seeing how far my horizons will expand."
She shoots him a bright smile back for that grin and glances about, starting up her hunt for her room again.
"Oh! Ahh, I think that's the corridor!" She points down the hall and then strides off, walking faster than before. "I want to have a look in the door to make sure that this is the right room."
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"Hey, not bad, for your first, what, hour here?" he laughs. "My first couple days here I spent a solid hour trying to find my way back to my room. Ended up in the garden. I am still not entirely sure how I managed that, honestly." He came up short beside her as she checked her door, glancing up at the young woman again. "I'm almost disappointed. I was half convinced we were going to take that tour impromptu."
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