Hathaway. (
futurologists) wrote in
epidemiology2017-09-15 06:47 pm
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Entry tags:
- ! event log,
- 9s (nier automata),
- akira kurusu (persona),
- ana ramir (original),
- arya stark (asoiaf),
- bellamy blake (the 100),
- carrie kelley (dc comics),
- clark kent (dceu),
- connor walsh (htgawm),
- davesprite (homestuck),
- fiona (borderlands),
- gamora (gotg),
- giovanni (dogs: bullets & carnage),
- jason todd (dc comics),
- keith (voltron),
- khada jhin (league of legends),
- lon'qu (fire emblem: awakening),
- lucina (fire emblem: awakening),
- oliver hampton (htgawm),
- rhys (borderlands),
- ryuji sakamoto (persona),
- scott mccall (teen wolf),
- vaughn (borderlands),
- widowmaker (overwatch),
- wylan van eck (grishaverse)
EVENT ★ THE MOTHERSHIP
THE MOTHERSHIP ![]() Recruits are given time to gather whatever they’d like to bring with them when they infiltrate Zymandis, and are then immediately rifted onto the Mothership, Zymandis’s base of operations. Audentes is randomly distributed across the ship. Some might rift onto the Mothership near others, but it’s just as likely that some are alone. They’d better hope they’re alone, anyway -- it seems the rifts didn’t account for the possibility of Zymandis agents seeing infiltrators appear out of thin air. What’s done with them is up to whoever they find; depending on the agent, they might be able to be talked out of telling others (whether it’s by being threatened or a more polite conversation) or bribed, but others will require full takedowns. Don’t worry, there’s no need to kill them (unless, of course, you want to); agents will only need to be subdued until the recruits can leave. Tie them up and stick them in a broom closet, cast a sleeping spell on them, or get creative. All that matters is that they don’t go running to the rest of the organization and ruin the entire operation. It can be difficult to tell which agents are Taraxa by appearances alone, but they're much less secretive about their species among fellow Zymandis agents, so it's possible it might spill out during conversations. Otherwise, gaining intel on possible Taraxa will need to be done by speaking with others or finding organization records. Or, of course, good old eavesdropping. More than a few agents mention a Mother. Are they talking about a family member, or someone more sinister? You decide. Another option on this mission is to locate Zymandis's Timeline and sabotage it in some way, either by destroying or altering it. If it's on the Mothership, it's likely in one of the restricted areas, so you'd better get sneaky and get in there. Steal key cards, hack locks, find a way to use an agent's biosignature -- whatever it takes to get in. FIRST DECK ![]() The science wing of the ship is where all of Zymandis's research takes place, and is also home to their medical bays, which resemble those in Oska. This wing also has two lecture halls, one with a flyer on the door advertising a talk on the future of man-made disease by Dr. Mills, who boasts the credential of Head of Epidemiology in the Science department. There are also engineering and robotics labs, where one might be lucky enough to find a prototypical weapon -- one that is more than likely faulty and only works half the time, but a weapon nonetheless. The engine core is where the Mothership's engine, controls, and rift machines are located. This area is rarely left alone due to its importance. The only controls not in the engine core are the steering controls, which are in the bridge, where the commander of the ship gives orders. This area, too, is under strict protection. A few areas remain off-limits: maintenance corridors, officer’s offices, and the laboratories in the science wing, restricted to scientists only for the sake of safety, where Zymandis scientists do all their work. Should you find your way into one of these labs, interact with any of the substances at your own risk. Drinking, touching, or in some cases, simply being near these substances without protective gear may cause: MALICE: When presented with the opportunity to act selfishly or maliciously, the affected person will feel compelled to do so. They will feel urged to carry out any malicious acts they have held themselves back from committing.Other side effects are rare, but have been observed, so get creative! All effects will last for no more than an hour after the affected person has been removed from exposure to the substance. PERSONNEL DECK ![]() There's a bar on this level called The Tipsy Kraungonian, where agents of all species and backgrounds mingle as they're served by realistic androids with advanced AI. Aside from regular alcohol, this bar serves Enhancements, terrible-tasting potions in the form of an eerily glowing shot that cures all pains and fills the drinker with positive emotions. Each color comes with a different attribute enhancement: agility, strength, endurance, and luck. You're welcome to buy as many as you want, but only the attribute of the last shot drank will be enhanced. This effect will be present for one hour and does not stack. With the right whispers in the right ears, a recruit can gain access to a restricted part of the bar, the only point of entry through a door in the back that requires a key code to get in. Inside is a darker side of the bar, one where the more dangerous Zymandis agents spend their time. Inside is an enclosed fighting ring where various alien creatures are pitted against each other and bet on. At the tables, rugged-looking agents play high-stakes card games, betting with exorbitant amounts of gold and white Zymandis coins. Should anyone without these coins ask to play, they'll be rebuffed. This is very much the seedy underbelly of the Mothership; it's certainly the place to go to get information from dangerous people, but look at someone the wrong way, and you might find yourself in a very unsavory situation. On this deck, there's also a park, which closely simulates nature with greenery everywhere, a fountain, and even birds and small animals. On closer inspection, those small animals appear to be animatronic, following a set schedule of movements that they repeat every thirty minutes. It seems to be created to perfectly emulate the ideal walk in the park. Vendors sell snacks and lemonade to park-goers, and visitors can take paddle boats across the pond, although it's only a few feet deep. In the middle of the park is a holographic memorial of a young human woman proudly wearing a Zymandis uniform. When approached, the memorial will tell the tragic story of Ophiel Arbatel, the only daughter of Zymandis's illustrious Leader. Ophiel was killed during the ALASTAIR mutiny, or so the story goes, but her body was never recovered. By the Leader's design, she lives on through their jewelcomms' artificial intelligence. A MESSAGE Twelve hours after recruits are rifted in, they will receive a message on their magitek from TIMELINE.EXE: TIMELINE.EXE IS PROGRAMMED TO RELEASE MISSION PARAMETERS. RECENT DATA SUGGESTS THIS IS AN UNEXPECTED MESSAGE FROM THE TIMELINE.EXE PROGRAM AND MAY BE A MALFUNCTION. IF SO, PLEASE MARK THIS MESSAGE AS SPAM.However, before anyone can find the Timeline to revert the update as requested, another message comes, this time blaring out over the stationwide announcement system. "Unauthorized personnel are aboard the Mothership. I repeat, unauthorized personnel are aboard the Mothership. We ask that you remain calm and report all suspicious activity and persons. Security has been deployed and the ship is now on lockdown. All Zymandis personnel must have identification available to proceed through lockdown checkpoints. Unauthorized intruders will be neutralized."Looks like you'd better keep your head down or get ready to fight. OOC NOTES Welcome to the Mothership! Please note that this log will last for 12 IC hours, after which the next log will immediately follow. The Bounty Board is now open for this mission. If you have questions about this log, please go to the dossier. To discuss possible plans of action on the Mothership, we have an OOC Discussion Post. Questions about the game in general should be directed to the FAQ and you may submit mission ideas or player plots at any time. GAME SCHEDULE UPDATES:
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lucina | ota.
[ She's prepared, in theory. Because while Lucina takes care to prepare for every mission, every battle, this one deserves greater care than the rest now that the fate of worlds hang in the balance ( somehow, this is more important than the battles she faced at home ). Triple check everything she'll need, from her inventory to her intel, to ensure that she's ready for everything.
... Almost everything. For all the potential scenarios she went through, she neglected to think of excuses for when she appeared out of thin air in front of someone.
And so comes the silence while she blinks at the Zymandis agent ( literally four eyed, yet utterly humanoid otherwise, wearing the science division's lab coat ). The agent blinks back. ] Er— [ Then the scientists slowly back up, to the nearest alarm. Lucina's eyes widen. Oh gods. ] No, wait—
This... this is not what it looks like. [ Probably. The scientist at least gives pause, which means maybe she has a shot at this. If she can think of an excuse in time. ]
LABORATORY.
[ Normally, she keeps away from the laboratories — too much of it is out of her league. But with only a small number of them here in the giant ship, she can't afford to get picky. Which means she slips into the laboratory with a vague excuse of an errand from her supervisor. It works a few times until she's eventually shoo'd out of the laboratory ( and the strange, bubble beaker she was studying ) with a firm reminder that her supervisor should know better. So much for that then ( or so she believes ).
( ooc. pick your poison!! throws coherent timelines into the wind ) ]
→ AMNESIA.
[ The moment this one hit ( too sudden, she almost gasped at the stark metal walls and the stranger clothes on her body ), she moved to the nearest, deserted corridor. Knew that she had to get out of this place fast. But to do that she needs information. So her Falchion is gripped tightly ( too tightly, she needs to remind herself to breathe ) as she waits ( and waits, and waits— ). Strikes out at the next unsuspecting individual to pass by, dragging them into the hallway with the blade dangerously close their throat ( she might be small, but she has the element of surprise on her side ). ]
Tell me where we are. [ Voice low, threatening, and normally reserved for her enemies. But it's not like she knows who to trust at the moment. ]
→ MADNESS.
[ At some point, she meets up with a teammate, and she pushes her misadventure out of her mind. Except the longer Lucina walks the more it feels like they're being watched, and there's only so long she can last before the prickle on the back of her neck can't be ignored. It's subtle, at first — using gleaming surfaces as rear view mirrors, eyes flitting as she watches the shadows — but it's not long before Lucina begins to turn her entire head to look behind her shoulder, then frown when there's nothing there ( or the occasional, unsuspecting Zymandis agent who hardly pays her mind ). She clenches her teeth, insists that she's fine ( regardless of whether or not anyone's asked ), all until— ] Father?
[ A flowing cape, hair the same deep blue as her's. There's no mistaking it as it, even as it turns the corner. Like clockwork, her steps speed up. ] Father— [ She tries again, louder, except when she turns the corner, the cape is gone. ] He was just here— [ And she turns back, then forward, and her eyes widen again as she begins to walk the other way this time. Someone stop her. ]
OPHIEL (BOUNTY: HISTORY LESSON).
[ Hours later— no word on the network on the location of the Timeline.exe means there's still work to be done ( then there's the Mothership as a whole, then the Taraxa agents; one step at a time ). So she continues to blend in with the crowd, keeping to herself, wandering from one location to the next. Though wandering isn't a good word for it — there's purpose in her walk, as if she's moving towards something important. All in the hopes that no one stops to question her.
At least until Lucina wanders into a park. What began as one stride after another slows into something slower. Eyes catching the hologram as she turns to approach it, expression going from determined to thoughtful. Curious ( Ophiel would have liked to have her story heard ). ] Arbatel.
She was his daughter. [ Spoken to no one, but her eyebrows furrow nonetheless ( all with a pang in her chest ). Though a few moments later, she steels herself, reads the memorial again. Look around, and should a familiar face be nearby— ] How much of this do you suppose is true? [ Because some things aren't adding up. ]
WILDCARD.
( as usual — feel free to wildcard me a thing, or gimme a prompt and i'll write you a starter!! my usual venues are also open if you'd like to plot anything. )
madness!
[Odd. He had run into Lucina, vaguely recognized her as being a fellow team member of the Audentes, so he thought it would be prudent just to stick around for now as he plans what to do next. What he isn't expecting is for this woman to suddenly be seeing family members that he can't see himself.]
[Keats quirks an eyebrow up before following after her, his voice laced with slight concern.]
Hey, wait, where are you going? What are you talking about?
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Except all of that gets thrown wayside, because her father is here. ALASTAIR or no, he takes precedence. There's no pause to wonder why he's doing here, and why no one else is glancing at him, just that she needs to get to him.
— But before she speeds up, she slows, Keats' words briefly dragging her back to reality. ] I need to— [ ... Except for her to disappear just as quickly, as she turns and realizes he's not here anymore. ] I have to go, he may need me— [ And she can't lose him like this. So her steps speed up again, down the hallway. ]
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[There is no he. There isn't anybody that could be he. He quickens his pace at well, eyebrows furrowed. What's gotten into her? This can't be some Zymandis trick, can it?]
[Whatever it is, Keats isn't going to chance things. A few wide steps and he's just within reach to grab her by the upper arm to stop her in her tracks.]
Stop! Look, just...tell me what's going on with you. You're chasing after nothing!
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arrival
He eases in close, looking startled. Scott's acting job commences ...
It's probably going to be awful.]
Oh, crap. This is where you ended up? [He looks up at the scientist.] Sorry, this is all my fault. First me, and now her ... I was showing off. [Showing off what? Less lies equal less explanations.
Right?]
scott's trying so hard
So really, Naga bless Scott. ] Oh, er— [ ... This is going to be awful. She knows where this needs to go ( the scientist placated and gone ), but as for how to get there in the first place...
She blinks. Swallows. ] Y-yes. [ A pause, then she clears her throat. ] ... You should not have done that.
[ Done what??? Who knows. The scientist is skeptical, but she's stopped moving entirely, at least. Blinks between the two of them, as if to ask done what? ]
the scott mccall story
I have a—a power, [he begins, looking at Lucina with a pleading expression. Crap. This is bad. What if the scientist wants to see it? What are they going to do?
After all, scientists ask questions, don't they?
Hopefully she's hungry or something. Yeah. That.]
It's kind of a—um. A crapshoot as to what's going to happen. I'm not even sure how I did what I did, but I think I teleported her? Maybe? [Right? Right.]
cheers him on ig
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amnesia
But the older girl's presence in the labs did concern her. Was she looking for something (or someone) in particular? Perhaps it was something that she could assist with? She's had Ban steal an access card...
So once her shift was over, Sieglinde goes in the direction she had seen Lucina exit, pulling up her magitek discretely and beginning to send a message-
And then there's a blade at her throat.
Sieglinde is no warrior, as much battle as she's seen, as many war wounds as she's patched, as much as Masamune had urged her to train with the small blade worn at her hip. She freezes, all too easy to drag, all too still against the threat of steel until she can at least get her bearings, who was-]
- Lucina?
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So. Answers. Except the girl she drags is no bigger than Nah, and there's a certain pang of guilt even as she drags her back into the hall. The grip doesn't loosen, not yet, because the need for some kind of location, some kind of explanation, overtake any kind of decency ( for now— ).
At least, until her name comes from the girl's lips. That gives her pause, and the blade inches away from Sieglinde's throat. Eyes wide, before her eyebrows furrow just as quickly.
There's a pause that maybe gives too much away, before she tries: ] Where did you hear that name?
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But Lucina wouldn't-]
From you-
[What could be happening? Why was she looking at her as if she had never laid eyes upon her before, when they've been on so many missions together?]
Lucina, why are you doing this?
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Ophiel
sliding around the hologram, he shimmers back into existence between the folds of his invisible jacket, the flash of scaled armor and bright green jacket only visible for the barest of moments before it turns into something white and gold and Zymandis-acceptable. ]
Enough for her to be the labeled the family disappointment and cover up the details, I would think. [ his dark hair is brushed back, and his casual saunter says that he absolutely belongs here. with a cock of his hip, he crosses his arms over his chest as he falls beside her. ] Most fathers don't really understand the defiant daughter thing. It looks like her beliefs outweighed her familial bonds—she must have believed in the cause awfully hard.
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They had been there, after all, when Ophiel spoke to them. Was notified of the statue's existence, then. Yet the history here isn't the history that she expected, and she wants to know the truth.
( He deems a great many things necessary, the pompous— ) ] They're much too large to be called "details", are they not? [ Ophiel didn't like him. And yet she is honored, as a victim of a mutiny, through holograms and artificial intelligence.
Though speaking of— ] And if she had been a disappointment, why would he go lengths to ensure that she was honored? [ Maybe she's just reading too far into things, who knows. ]
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madness
As she turns again, he grabs at her wrist.]
Where do you think you're going, crazy? [And he squints at her, his voice lowering a notch.] Are you high or something?
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The wrist startles her out of her stupor — for a moment. She blinks at Connor, eyes narrowed, and while she hears him it's not guaranteed she listens. ] I'm fine— [ A protest, as she tugs his wrist. Her father is here, walking down the hallway past all the others, and she needs to get to him before she loses sight of him ( loses him, again, as she has time and time again ). ]
Unhand me. [ She orders, with all the nobility and weight that she holds, but it edges on desperation. Twists her arms, in an attempt to have him let her go. She needs to get to him, to ensure he's okay, to protect him from any harm that may befall him— ]
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for bruce.
... Except now they're carrying boxes of fish sticks around the Mothership. Whatever fish sticks are ( they sound strange and oddly unappetizing ). At least they'll get a few return trips out of it, a few more chances to see the hangar, and maybe hang back if they can play dumb enough to return for one last extra "trip". Maybe. But first, there are frozen foods to be delivered.
Though maybe it doesn't have to be in silence. Mostly because Lucina's curious, more than anything, on just what exactly she's carrying. ] I admit, I've never had something called fish sticks, before. [ Are they just fish on sticks, stay tuned to find out. ] What are the like?
for jason.
( Besides, they have a vengeance plot to settle. )
So, Lucina searches. Strangely reminiscent of Woodhurst as she turns on the tracker to look for Jason. His location pings, and while it's not very far from where she is ( just a floor above ), the tracker is strangely still; it only serves her what-if's to get stronger.
But she can't make assumptions yet. And the worst of her fears are gone when she sees him up against a wall ( in a tiny hallway in some corner, barely noticed by the rest of the ship ). Standing and whole, and largely uninjured. ] I had been wondering where you are.
[ She speaks up, at least to have her presence known. Approaches him, steps lighter than they had been before, just for the sake of confirmation—
Except the opposite happens. Instinctively, her eyebrows furrow, body tensing. Something in his posture is wrong. ] Jason?
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(There are skips and gaps in his memory. London, then LA, then— Nothing about an abduction. Though, y'know, that doesn't hold a hell of a lot of water, given the circumstances.)
Whoever she is, she's alone. He can handle that. Ought to be more helpful than the out-cold scientists he'd come to around. So he settles on sticking around. Ready to play this off if he can to weasel a little context out of her. Take her out if he can't.
Straightforward, really. Until she says his name. More than that, her posture tightens up in some poorly-concealed alarm that he misreads completely and unkindly. It's enough that he doesn't feel inclined to risk letting her out of his sight to call for backup or something. A few seconds later, he's hooked a foot beneath her to bring her down to the ground, and she finds herself staring down the barrel of a gun.
(Easy. But it would be, wouldn't it. She doesn't have much reason to be expecting it.)
He's short a silencer and short a whole lot of context, so he's not actually inclined to shoot if he doesn't have to. But she doesn't know that.]
O-kay. I guess that makes things easier.
[Hi. Seems his reputation precedes him. He hasn't actually had the pleasure. (Not in any way that matters.)]
Works for me, I'm not really feeling in a beating-around-the-bush kind of mood.
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arrival
Of course, not every situation calls for some silver-tongued nonsense. Sometimes you just gotta smack a guy in the head.
Noting Lucina's distress, Fiona creeps up from behind the Zymandis agent and does just that, cracking him over the head with the butt of her shotgun. He goes down in a crumpled heap and Fiona raises her hands (one of them still holding the shotgun) like she doesn't want to argue, eyes wide and feigning innocence.] Stop me if I interrupted something.
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Or not. She flinches, slightly, as soon as the sharp sound of shotgun-hitting-skull rings through the air. Eyebrows furrow as the poor, poor scientist just kind of ... crumples to the ground. Ah. Well. ] — N-no. [ Let her try that again. ] No, that was—
Thank you...? [ That's probably a good place to start, right??? ]
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amnesia.
After being essentially hurled into whatever the hell this place is after a brief pit stop in Oska, there's not really been a lot of time to socialize with the people that are supposedly his new teammates. In fact, Saionji hasn't met most of them: this girl included, so it doesn't come as a huge shock when he's confronted.
That doesn't mean he likes it when it happens.]
What in hell--
[He scrabbles for his own sword before he remembers he doesn't have it, and that only serves to make him panic more.]
Who are you? I'm--I'm Saionji Kyouichi. I'm new.
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That is none of your concern. [ And the name means nothing to her. What does give her pause, however, is the fact that he's new. Tries to ponder on what he could mean, until she steels herself, a reminder that she doesn't have time for this ( but it's hard to completely tear her thoughts from it ). ]
Answer the question — where are we? [ A pause, quickly, before she gives in— ] And explain what you mean by "new".
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god this is mega late i'm sorry
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Whoa! Hang on!
[She's got speed on him out of the gate, but his stride is wide enough that it's not too difficult to catch up with her. He reaches for her arm when she starts turn and walk the other way.]
Hey, c'mon. Talk to me for a second and clue me in here.
this is really late, i'm sorry. . . . .
I have to get to my father. [ To the point, straight forward, but not quite hostile yet. She knows he means no harm — but at the same time, Lucina twists her shoulders to get away. ] He may— I need to make sure he's alright.
no worries!
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Arrival!
He appears nearby -- his own white coat fitting tightly over his shoulders -- and winces at what was a very clear violation of Rule #1.]
Nah, you did it all wrong. [He raises his voice from across the way, before suddenly appearing beside her.] You were supposed to show up a wing over. Do I gotta double check your math for you?
[With a quick nod towards the other scientist, Sans motions for him to keep walking.] Move along, four-eyes, this is above your paygrade.
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But still — she is surprised when another voice cuts in through all of this, eyes wide as she turns. Shoulders tense, as she recognizes the skeleton; she's not rash enough to say something she shouldn't, and not slow enough to be confused at just what exactly he's doing. Except her jaw still clamps shut, expression hardening. His appearance made things a lot easier, sure, but whether or not she liked that is another matter entirely.
So, while the scientist hurriedly apologizes and walks on ( shooting Lucina a second glance ), she keeps her mouth shut. Follows him along, half a step behind, until she's certain that they're both out of earshot. ] You did not need to do that.
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