Hathaway. (
futurologists) wrote in
epidemiology2016-03-18 08:21 pm
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Entry tags:
- ! event log,
- achilles (iliad),
- adrien agreste (miraculous),
- ahad (the inheritance trilogy),
- alice liddell (american mcgee's alice),
- ana ramir (original),
- anakin skywalker (star wars),
- anduin wrynn (world of warcraft),
- aqua (kingdom hearts),
- aradia megido (homestuck),
- archer (fate/),
- ban (the seven deadly sins),
- bariyan e kodhi (original),
- barry allen (the flash),
- daenerys targaryen (asoiaf),
- dezel (tales of zestiria),
- dick gumshoe (ace attorney),
- dio eraclea (last exile),
- dipper pines (gravity falls),
- edna (tales of zestiria),
- enkidu (fate/),
- evan friave-goodlace (original),
- finn (star wars),
- ford pines (gravity falls),
- garnet (steven universe),
- gilgamesh (fate/),
- gintoki sakata (gintama),
- graham humbert (once upon a time),
- harrison wells (the flash),
- helga sinclair (atlantis),
- hellboy (hellboy/bprd),
- hisahide matsunaga (sengoku basara),
- isabella charming (jekyll & hyde),
- jason todd (dc comics),
- julius visconti (god eater 2 rage burst),
- khisanth (dragonlance),
- kida (atlantis),
- kojuro katakura (sengoku basara),
- koltira deathweaver (world of warcraft),
- kylo ren (star wars),
- lancer (fate/),
- loki (marvel comics),
- luciola (last exile),
- mabel pines (gravity falls),
- masamune date (sengoku basara),
- melan blue (brigadoon),
- merlin (merlin),
- mettaton (undertale),
- misaki yata (k),
- motochika chosokabe (sengoku basara),
- nicholas st. north (rotg),
- olivia (fire emblem: awakening),
- papyrus (undertale),
- pearl (steven universe),
- peridot (steven universe),
- poe dameron (star wars),
- ranmaru (good luck girl!),
- rick sanchez (rick & morty),
- riku (kingdom hearts),
- riza hawkeye (fullmetal alchemist),
- robert jekyll/hyde (jekyll & hyde),
- sakura kinomoto (cardcaptor sakura),
- sans (undertale),
- sieglinde sullivan (black butler),
- sigma klim (zero escape),
- sorey (tales of zestiria),
- steven quartz universe (steven universe),
- undyne (undertale)
EVENT ★ NALAWI INTRO
![]() Recruits leave Oska at midday, with about 10 minutes of final warning given from the jewelry. Then the white mist rises as rifts open, and Oska is left behind. The transition into Nalawi is not a peaceful one. When the mist fades, recruits are immediately hit with a face full of lashing rain and driving wind. The recruits have arrived in the middle of a nasty storm, but that’s not all that greets them. Seawater surges all around, breaking against -- houses? It’s a little hard to tell at first, in the chaos of the storm. Half of these buildings are made of rock, not carved, but shaped, and the other half seem to be living trees, thin wood and thatch, and a handful of more ornate (and more fragile) material, including clouded glass or obsidian. The stone houses are standing up best to this onslaught of waves, but even they weren’t made for this, and they shudder and crumble in the thrashing storm. Thin screams can be heard over the wind and water, too. The locals are having some trouble not being washed away. The people here are small bipedal deer, and those hooves were not meant for swimming. They struggle in the water, some of them trying to snag a few precious belongings from drowning houses, some of them not even able to do much more than hang onto some jutting stone or tree. There are a few heroes among them, putting superhuman powers to good use: here a young man hovers in the air, dragging others out of the water and toward safety; there a girl parts the water with careful gestures of her hands, enabling a whole family to dart from their ruined home and run for higher ground. These feats are rare, though, and on the whole most of these natives are in trouble. They don’t look too stunned to see the new arrivals -- they don’t have time to, and will push roughly past a new arrival to deal with some crisis sooner than stop and stare. They’re mostly just grateful for any offered help, generally seeming terrified and shellshocked by all of this. If any of them are asked what happened, they’ll point with varying degrees of wordlessness toward a high stone wall between the village and the sea, with an enormous gap broken through the middle of it where the sea rushes in. Like many of the houses, this dike was clearly shaped from living stone. But whatever shaped it apparently has no power to maintain it, and this is the storm that had finally taken advantage of that. This long, dark afternoon provides plenty of tasks: help the Nalawi people evacuate from their ruined village, try to find material to rebuild their shattered (and still crumbling) dike, or take care of the hungry sea creatures that have taken notice that the deer, usually safe on land, are suddenly in easy reach. They look like crabs with too many legs, but each of them is nearly the size of one of the villagers. They’re more than capable of seizing a struggling villager and scuttling back toward the break in the dike to drag their prize into the sea. Their shells are difficult to get through, their pincers terrible and sharp, but their joints and eyes are unprotected and tender. The storm won’t last forever, though. It blows itself out in a few hours, just in time for a truly beautiful tropical sunset over the western edge of the island. Exhausted locals will finally begin to talk a little more. They’ll explain to their rescuers that the Stone Shapers have all had their Gifts faded out: there’s not a single one left. Without these abilities, the dike was left defenseless against the storm and the water rushed in. Their despondency and resignation suggests this kind of disaster is not new to them. They are, however, very grateful for the help: anyone who lends a hand over the new few days (thankfully sunny and clear) sorting through the wreckage, rebuilding, and setting up new dikes will be given food and shown to the inn for free lodgings. Welcome to Komo, Nalawi. OOC INFO ICly this log will cover the day of arrival and the following few days of recuperating and rebuilding, if you would like to include that in your top level prompts. OOCly it will last until the 26th. New information will be available at that time. As some quick refreshers, we have our Mission Overview here, which also includes a questions subthread for general questions. For intro event-specific inquiries, please see the comments below. Additionally, be sure to have read the Chantes epilogue as well as the Nalawi: Locations page. Note that we will also have new characters arriving during the event, so be sure to give them a hand! |
no subject
At any rate, she poses a good question–Aqua ponders this. (While she's trained with Riku and Lea in the past, she hasn't attempted to teach anyone outside their world. And quite frankly, she doesn't see herself as much of an instructor in the first place... She mostly regurgitates what she remembers of her lessons with Master Eraqus.) ]
Truthfully, I'm not sure. But I could try.
[ The basics of it, at least.
...Come to think of it, a baseline might be helpful; neither of them had been able to use their abilities back at the castle, for lack of materials and for the barrier surrounding the place, that had nulled all magical energy. ]
What sort of spells do you usually practice?
no subject
[Says the slightly cruel taskmaster... Though in Sieglinde's dubious defense, she did not often hold others to standards she could not meet herself. The problem was simply that she held herself to very high standards and had a very high tolerance for studying fostered in her from the youngest of ages.
Still.]
My specialty is healing- that has always been the Green Witch's path.
[According to the stories. Perhaps it was wrong, or misguided, to continue to speak about those things as if she hadn't discovered them all to be elaborate falsehoods... But they were all she had.]
You needn't fear for my adaptability, however! Since my recruitment I had learned many new spells.
no subject
Alright, then.
[ She trusts the girl would be a capable pupil, seeing she's already proven herself tough and resourceful in dire situations. ]
...Healing is a wonderful gift to have. ALASTAIR is very lucky to have you. [ (Even if she strongly disapproves of their practices, sending children into dangerous conditions and such...) Still, there are always others who are in need of such gifts, she's sure. ]
What is the purpose of the 'Green Witch', if you don't mind me asking? [ It sounds like an important title—a destiny, even. ]
no subject
What a grand world hers would have been without the Green Witch?]
... The story passed down to me was that my ancestor made a pact with the werewolves of the forest to save her kind from persecution. She offered the wolves her legs in return for safe haven, and pledged her life and lives of her descendants to serving the werewolves in creating the Ultimate Magic to sustain their lives.
[It had all been lies, of course. She knew that now. But it was easier to keep repeating them than to admit she knew little, to explain.]
That is "the Green Witch".
no subject
It's difficult to hear that a child so young would already have been shaped to fulfill this ancient role, to have been raised with neither choice nor say in the matter.
(Never to have played with others her own age, run through summer grass, swam in cold creeks...)
It's terrible and cruel, and Aqua is sorry she hadn't known better. (She does now.)
She reaches over and places a hand over Sieglinde's, giving it a light squeeze.
(She won't say anything, there aren't really any words she can offer in proper consolation, even if it's a fate the Green Witch has accepted for herself.) ]
no subject
A convenient lie to explain everything.
What did she do, with Aqua squeezing her hand? Should she reassure the older woman? It was fine, it was just her entire life.]
... I discovered it, so. There needn't have to be another Green Witch unless I die without completing the work.
[It didn't reassure her to say it, even though she tried to present it as reassuring- after all, the Ultimate Magic was a poisonous gas that killed any human who breathed it in.
She might be free of the duty to create it... but now her life would be dedicated to curing it. Nothing really changed, did it? It was a depressing realization.]
no subject
I see.
[ (Not truly, she doesn't... To her 'Ultimate Magic' sounds like something with which to save the world, not a terrifying biological weapon.) But she understands a little better now, this girl's courage and mettle, and they're admirable to Aqua. ]
...I wish you all the best in your endeavors.
[ Whatever it is that she needs to fulfill—or escape—her fate. ]
Is there anything we [ herself, ALASTAIR ] might do to assist you?
[ (Not just in teaching a few basics or tricks to elemental magic.) Because this all seems an enormous, lonely burden that's been set on Sieglinde's shoulders. ]
no subject
I will learn the magics and sciences of other worlds.
[It's part of why she asked almost everyone she met with the abilities if they wouldn't teach her what they knew. Even if it was a spell to create ice, or an illusion, or charm... anything could be the trigger to understanding, to epiphany and and a cure.]
That is all I can do from here.
[... even if she did find a cure. There ws nothing she could do without being in her own world, anyway.]