THE CASTLE ( NOV 7 )
Our resident warrior princess, Kidagakash Nedakh, has formulated a plan to investigate the castle and speak with the royals. (The OOC plotting post can be found here.) Now, it's time to put it into action.
The castle itself is huge. From the outside, you can see a beautiful garden, a pond, and a statue commemorating Odette. You can also see several guards, some more invested in their job than others. A few are stony-faced, menacing men with looks that could kill. A couple just look like they'd appreciate a pretty girl or interesting guy to liven up their boring day.
On the inside, all the halls look different, yet the same — different pieces of art, different wall fixtures, but everything else is identical. There's many portraits of the king and his late wife on the walls, sparkling chandeliers, and servants scurrying around. Odette's pale, smiling face and cascading blonde locks look somewhat familiar, but that might just be because of all the statues of her likeness around the city.
The castle has pretty much every room you'd expect a castle to have. A library, a wine cellar, a dining hall, etc. Within them, characters can expect to find various things of interest — there are many books, fancy stationery, even some valuable coins if you look hard enough. There's also many letters to be found detailing the situation in Chantes; of course, there's also plenty of letters on far less official business. Some of them have quite steamy imagery.
There are plenty of servants milling about inside the castle and out in the gardens. In the dining hall and their chambers are several of Chantes' most important nobles. And then, of course, there's you. |
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[Hellboy's edge was well deserved, so Ban didn't begrudge him for it--he could only see his red skin and do his best to not blame him until he was proven guilty. Even then, Ban wasn't one for revenge so much as an opportunist.
His free hand rose in turn, finding one of the iron latches used to pull the great, thick stone doors shut for the wine cellar. He tugged, finding resistance. The door budged an inch or so, but stopped.]
...Tcch. [He rolled his eyes. Someone latched the door from outside, as well.]
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But the most important thing right now is getting out of here, now that Hellboy is... relatively certain he's not in direct danger. Squinting suspiciously, he comes closer, muscles still coiled and ready for a fight.]
What's the problem?
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[He didn't like the look of the big red demon, but he couldn't quite bring himself to be too hostile. None of that would bring Elaine back. Nothing at all would, so--he was fine with maintaining a semblance of decency.
Plus, it wasn't as if Hellboy were missing out on any politeness. Ban didn't have any of that to spare for anybody else, either.]
There's only one solution in miiiind. [He popped his knuckles, beginning to roll his right shoulder as he looked square at the gigantic wooden door that had suddenly become a barricade for himself and Hellboy.]
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A guy can't even steal liquor in peace, it seems.]
Alright. I'm game.
[At least Hellboy's right arm has a built-in sledgehammer. He cocks his fist back too, then throws it at the door alongside Ban.]
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Ahhh~. Good. You guys didn't bank on endin' us that easy, huh?
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Ah. More guards.
Of course.
Hellboy sighs in frustration, because this isn't going like he planned. When you infiltrate someplace, you're not supposed to get caught. He knows that much.]
Try not to make any noise. That was pretty loud. [The door, he means.]
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[It was weird, having a demon ask him nicely to not make any noise. For a demon, he didn't really act like one.
So, Ban had a fair number of doubts. Stepping off the door, Ban reached down to pick up a long rusty chain--one that had been used to help keep the door shut. He swung it around a few times as a test.]
Couuurse, even if I listened to you--it ain't like I'll be able to help if it gets noisy. Ain't it up to thooooose guys?