Hathaway. (
futurologists) wrote in
epidemiology2016-05-15 06:20 pm
Entry tags:
- ! event log,
- ! intro log,
- aradia megido (homestuck),
- badou nails (dogs: bullets & carnage),
- gilgamesh (fate/),
- giovanni (dogs: bullets & carnage),
- haise sasaki (tokyo ghoul: re),
- king (the seven deadly sins),
- laedo ledo (original),
- meallan lavellan (dragon age),
- olivia (fire emblem: awakening),
- sieglinde sullivan (black butler),
- stiles stilinski (teen wolf),
- trafalgar law (one piece)
EVENT ★ WILL O' WISP
WELCOME TO NALAWI ![]() There is stone all around, and recruits seem to have been transported into some sort of cave network. If the recruit in question has any sort of non-human powers, magic, or abilities, they will find that this has been either severely dampened by an unknown force, or removed altogether. There isn’t any sunlight to be had anywhere, and some places in this strange, sprawling labyrinth are thrown into deep and complete darkness. In other places a subterranean, luminescent fungus grows on the wall, providing an eerie sort of green-blue light. There doesn’t seem to be anyone around to provide guide or explanation; recruits are free to explore this strange, silent place as they will. It’s no use trying to keep from getting lost, it’s a hopeless maze of unending stone hallways. But at least they have each other in this stifling darkness, right? Be careful, though. Small clicks sound now and then in the darkness: little shelled insects that scuttle up the walls and across the floor. They seem to feed on the fungus, and are peaceful enough if left alone. If approached, though, they’ll lash out with the stinger on their long tails before rushing away again into the darkness. The stings from these creatures are painful, and temporarily paralyze whatever limb has been struck. It will last for at least an hour before wearing off again. There is one other creature of note within this stone labyrinth: there is exactly one large cavern in this mess of halls and dead ends, and it contains a woman. She is hard to define, her form is made of living flame that casts dancing shadows from the bars of her cage. She sits peacefully against the far wall of the room, and thick bars of stone, shaped from the ceiling and floor themselves, provide her cell. She can be approached, and will speak if spoken to, but makes no attempt to move or escape. No matter how ALASTAIR’s newest arrivals spend their time, eventually there is an interruption. Maybe you’re in that single, occupied cavern when she arrives and you spot her, or maybe you’re still lost in the maze and never even found the cavern or saw either creature at all. It doesn’t matter. A tall, cat-like woman with eerie blue light gleaming from her dead eyes arrives in time, and she knows immediately she and her captive are not alone here. She will say nothing, she will allow no time for questions. With one wave of her hand, a fierce wind stirs to life and begins to howl through the maze. It’s strong enough to literally pick you up off your feet and hurdle you through the darkness, and somehow avoids smashing its prizes into any walls. This wind knows exactly where it’s taking its captives, and it knows the way. All at once the recruits will find themselves blasted straight up into the open sky, and into the middle of a powerful hurricane. This windy, dizzying experience lasts a good ten minutes as recruits are buffeted and spun end-over end in the hurricane as they leave land and travel over the sea, but it does end eventually. They are dumped unceremoniously on the western shore of a new place, the island of Pu’ulai, Nalawi, and the storm dissipates instantly after leaving them there. Those recruits that have been on Nalawi a little longer are welcome to spot the odd, impossibly brief storm along that western edge and investigate. They’ll find that Pomarr has delivered them a few wayward recruits. Welcome to Nalawi. Sorry about the local gods. OOC NOTES Characters will arrive in these caves first and spend an unspecified amount of time within them. This section of the log is closed to new arrivals only. You may choose to have your character run into the fiery lady (please see the thread below to have an encounter) solo, with another character (or characters), or not at all. Either way, they will eventually be brought to Nalawi proper, where any character in the game may encounter them. To catch up on the recent goings-on, there's an OOC post here that should answer your questions, accompanied by this IC post. The mission briefing your character received is here, and you can find more information on the island your characters ended up on, Pu'ulai, here. If you have any questions, feel free to direct them to the subthread below! |


2 welp
He rolls and clambers to his feet without the smoothness that he would have had a month before, cursing how little practise he'd done in combat after losing his arm. But he's up and the dragon isn't yet, its floundering in the water and clearly thrown off by the fall giving him a chance to toss a flare of bright magical energy at it that's fortunately lessened enough by this world to only sting a little since it's about then that he realises two things. The first is that this is an awfully small dragon, only a drake at best, and the second is that it's talking.
The second is enough that the second spell doesn't leave his hand, though Meallan still jerks back and flinches, expecting fire that doesn't come when the creature shrieks. He takes another step back as it finally reaches the shore, his nerves struggling not to immediately attack the dragon, even if it doesn't seem to be an immediate threat. He can't believe he's doing this but...
"...hello?"
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But he's not, and the flare snicks vulnerable wing flesh, and the askan snarls and whips his head wildly to find the source of what had stung him. He's still addled from the incredibly painful and disorienting journey out of the tunnels, so before Meallan can utter his little greeting, Laedo's dragged himself to his full glorious height to mantle his wings--not especially clever, but he can't help but feel angry. "Was that you?!" he demands, seawater and spittle flying from his mouth in a rare bout of absolutely uncontrolled fury. He's injured, standing to favour his back paw, and he's off balance with water still pouring over his golden armour and out of his iridescent fur.
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(Although if it's not, he hopes its not so different that a fireball in the throat is ineffective.)
"It was," he confirms, well aware that the collected magic in his only hand is too obvious to deny, and if the dragon means to try for a kill, it won't do him much good to lie anyway.
"Dragons aren't friendly where I'm from, but they also don't speak so it's clear I've likely overreacted. I'm willing to apologise and make it up to you if you like, but I want to be sure you're not going to kill me first."
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"Stand down and I'll take you off the menu," he suggests as he drags himself to some dry, soft sand. Only when he's able to collapse does he give the other a closer look. "I'm waiting." For the apologize and the favour, no doubt.
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His jaw tightens at the prodding but he had offered the truce, and makes himself exhale slowly before bowing to the other.
"I'm sorry for attacking you. I should have kept in mind that this world isn't my own and that something that seems like a dragon isn't necessarily a threat." Straightening again, he adds: "But if you're not a dragon, what are you? Other than the fact you can speak and a few minor differences, you look very much like a small dragon."
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Huffing, eventually laying prone enough that even his jaw was flat to the sand, he decided against ignoring Meallan outright. "I'm an asandus--an askan asandus, which is to say, my race was chosen and melded by my goddess to do her work." Or so they'd all been taught. He was very uncertain about whether he believed the authenticity of that statement, and so his tone came out flat, where a few weeks ago he'd have spoken with glittering pride.
"What are you, or is that forehead wrinkling some kind of injury?"
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Or at least he's managing to tell himself that until the asandus insults his vallaslin as well.
He draws himself up to his full height then and stalks closer, less out of a need to show the creature what he clearly can't see correctly as it is a display that he's not afraid of him.
"I'm an elf," he says, gesturing at his ears and then face. "And my tattoos are vallaslin, markings of my people. I'd prefer if you called me Meallan, not human."
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"Usually if they're a threat to others more than anything," he answers, making himself meet the other's eyes and focus on the differences from the dragons he knows, the intelligence in the gaze being the most important right now. "I don't go chasing them down, if that's what you're thinking. But if they're attacking a village and threatening the livelihood of people who had been living there for years without problem, then yes."
He recalls a more recent encounter with one of the great creatures and absently rubs the stump of his left arm. "But the last dragon we encountered we released. It was being kept captive and simply wanted freedom anyway. Letting it go was easier for both of us."
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He catches sight of the way that Meallan is rubbing his arm--or his lack of one, and makes a supposition that he doesn't voice aloud. That would explain the static shock to the wing-shoulder, among the rest of this blither.
"In a way, you're lucky to have met me. If any of your beasts rear their ugly heads, I'll know what to do with them."
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He does laugh at other parts of what the other says though. "You're not wrong about my luck," he says, still clearly amused. "If you'd attacked, the best I could hope for is enough of a distraction to make a run for it. A one-armed mage on his own against a dragon is a very one-sided fight.
"And it's strange you mention it; I have- had- a friend who's people also revere dragons in my world and he generally liked fighting them as well."
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Turning and inspecting his ankle with his long neck and snout, Laedo gave a whuff of disdain. "I don't suppose there are any healers among Nalanni's children, are there?"
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"In my people's experience," he says, his voice even to the point of being almost dangerous. "It's those that believe so strongly in their gods being the only ones that matter that cause worse problems."
He glances then to the other's wounds and shakes his head. "If they did, they likely don't now. from what I understand, the people here lost their abilities, and those of us who still retain something have it diminished."
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"Ryba," he grumbles dangerously. "Draining every last drop of magic from the world. Disgusting. Untenable. In that case," he casts about, looking for something like a splint, and fails to see anything in reach. "Meallan, are you versed in any healing, yourself? I would spell this myself but... hrm." He's saving the magic stored in his plates of armor for any danger he might encounter, and a sprained ankle is not worth the effort just now.
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"But I'm afraid that even if I had my magic, I couldn't heal that for you unfortunately. I wish I could, but healing magic is something that I never had much luck with in my own world, and with the effect on magic here... I think all I could manage would be closing a few cuts."
But he feels bad now, believing that the injuries are likely his fault for his rash attempt to attack the other. "I could see about finding help for you, or anything else you might need? It is my fault after all."
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...He's not very good at making others feel better. Still, he tries. "Your assistance would be appreciated, however. Guide me to the nearest point of civilization and I shall make do."
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"Wait, you saw Nalanni? The goddess?" he asks, eyes wide in surprise. "How? I didn't think anyone knew where she was."
For one thing, if they had he's fairly certain several people would have tried to kill her already...
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