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Hathaway. ([personal profile] futurologists) wrote in [community profile] epidemiology2016-06-11 06:31 pm

EVENT ★ RECOLLECTION DAY

RECOLLECTION DAY




On the recruits' return to Oska, they will find some dreary weather, plus the entire castle and town decorated in purple and silver. Ribbons, streamers, and lights in ALASTAIR's colors fill every populated space, and there are more people milling about than before: humanoids and others in equal measure, all of them dressed in ALASTAIR uniforms of some degree. Dagny, Uruz, Cherenkov, and Crowley can be found among the others, as can recent recruit Pomarr, the undead Dakal from the last mission. The weather seems to be due to Pomarr. It's generally overcast around Oska, but the in area nearest to their newest recruit it will always be softly raining to some degree.

THE FEAST
Inside the castle, one of the many studies is decorated lavishly in the same purple-and-silver scheme as the rest of Oska. Today the kitchen is porting food directly into this room, where it's set out along long tables at the edges of the room. You can find anything here, food to suit any kind of diet from any kind of planet at all. There are no promises that all food will suit all diets, though. But still, if you want to try the bubbling pot of orange with the little worms that keep trying to struggle out of it, no one's going to stop you.

A well-dressed, gently green lady stands at the center of the room, nursing a wineglass full of something silvery and addressing the room at large. She seems to be going over the history of Oska, to anyone who will listen.

The gist of it is that Oska was once an entire world, densely populated and well known for its music and carefully bred hunting companion animals. However, its energy was severely unbalanced, and the world was swiftly coming undone. ALASTAIR recruits of the time realized it was the very animals the natives so loved that were the focus of all of the planet's energy, but by the time they had finally figured it out and began to cull the animals, it was too late. This little scrap is all they managed to save. What locals remained eventually died out, being too few to repopulate by themselves, and ALASTAIR opted to move in and reclaim the space, so as not to let this world go entirely forgotten. With their very base of operations as a reminder of what can happen to any world at any time, ALASTAIR of today is not likely to forget the necessity of their mission any time soon.

Come for the food, stay for the slightly depressing story, and leave again fuller and maybe a little more somber than you were before.

THE OBSERVATORY
This room is usually home to a large telescope, a ceiling that slides open, and a lot of gauzy, ethereal decoration. Today it's been cleared out for what seems to be a room-wide, three dimensional documentary, playing on repeat throughout the festival. Images of a vast star system are projected into this room from no identifiable source, floating holograms the viewer can walk between and admire from any angle. A deep, soothing, presumably male voice speaks over the moving images, describing the action as it unfolds.

In the beginning, there was one universe. It was vast and eternal, and most importantly, self-sustaining. There was no reason to doubt it would go on forever. The images at this point are on a cosmic scale, an impossible number of tiny stars swirling in silent patterns. We don't know what shattered the harmony, we only know that shatter it, it did. We call this the Cataclysm.

This part is clearly an artist's interpretation. Slivers of light snake across the universe like the cracks in a broken window, shaking apart the entire scene. Some of the broken sections implode onto themselves in beautiful colors; some of them spread out and consume their neighbors. It's beautiful in a way, and probably completely visually inaccurate to whatever the real event looked like. The voice continues:

The Universe became the Multiverse. The harmony is broken, and the energy no longer balances out. Worlds are thrown into disarray and chaos, some burning out immediately while others struggle on as they are able. There are even dozens of iterations of the same reality existing in some places, just barely splintered from one another and overlapping in impossible ways. The shards of our formerly united reality are nearly limitless.

There are flashes of worlds as the narrator's voice continues. Each one lasts no longer than five seconds, filling the room and then flashing into the next scene. These are flashes of real worlds, broadcast up from the mysterious Viewing Hall and all of its mirrors down in the dungeons. Recruits watching diligently enough may even catch sight of familiar scenes.

This is ALASTAIR's duty. We travel from reality to reality, doing what we must to equalize the energy. The necessary tasks can vary wildly, as wildly as the realities themselves do. In some worlds we find great success, snatching them from the brink of destruction and allowing them to continue on, rebalanced. Some worlds cannot be saved.

The images shift, this time replaying old, completed missions. The variety is huge here, too. One team of blue humanoids dressed in ALASTAIR purple struggles to pull a mammoth out of a tar pit. Two small, doglike recruits dash through a dark alleyway, dodging laser fire. A team of something human-shaped but bundled up in spacesuits climb carefully through the weightlessness of space along the outside edge of an enormous spaceship.

The narrator has just one more line to add: Ours is no easy task, but if not us. . . who?


The informational recording fades out, and five minutes later, plays again from the beginning.


THE COURTYARD

Down in the courtyard, the festivities continue, this time led by Dagny and Uruz. They have a great number of temporary pens set up in the middle of the area, each one holding a strange, fantastical animal, which doesn't seem at all happy to be there.

These are new mounts, Uruz will explain. Each one of them was personally rescued from a dying world by Dagny and herself. They're not quite tame yet, though, and so they've made a competition of it: anyone who can convince a creature to let them sit astride its back and then guide it into a pen in the stables proper will win a prize. Dagny would like to request that you be really careful, please! Those tusks and spikes can get really sharp.

The prize given to any winning recruit will be a small, silvery musicbox. Opening it plays a soothing tune that will calm anything within the area for about 30 minutes. It can only be used once.

Feel free to make up what kind of creature your character runs into. The stables of ALASTAIR are well known for their variety!


LOST ORBS
Have you ever wondered how Oska is powered? Well, obviously it's plasma orbs, how else? Oska's resident cats have been hard at work creating more of these, to the point that those not yet in use need somewhere to be contained. The problem is, these things are mobile. They'll float anywhere they please with some kind of debatable mind of their own, and lately it's not been uncommon to see two or three of them floating idly down the hallway together. Crowley and Cherenkov have requested recruit assistance in corralling these things and bringing them to a room set up to keep them in on the third floor.

They're a bit like slowly deflating helium balloons, and can be guided with gentle taps to get them floating along in the right direction. Touching one of them is a strange experience that tends to leave hair standing on end. Touching more than one of them at the same time, however, is not recommended. Simultaneous contact with two or more plasma orbs has been known to have strange effects on people, including but not limited to developing the power to fly, sudden weightlessness, animal shapeshifting, ice breath, teleportation, and creating a protective and impenetrable bubble around oneself. None of these effects lasts longer than two minutes, and in each case, the following magitek hangover will make any orb-toucher feel awful for at least half an hour.


HOTSPRINGS

There's a new addition to Oska, down by the lake. It seems another team recently extracted an enormous, very hot core from a sentient and murderous AI. The core's power source isn't expected to run out for at least another thousand years, and unsure what else to do with it, the team dug it a pit not far from the lake. They failed to realize that this would accidentally have a very, very pleasant outcome.

There are now hotsprings by the lake, nestled into the small grove of trees that grow around it. The water bubbles softly up from the ground in a new (technically man-made) pool, and some enterprising recruits have built wooden decks and stairs around and through the whole affair. It's a little bit of a hike to get there from the castle, but anyone who has visited can agree: it's worth it.


OOC INFO


Welcome to the festival! This will ICly last for 3 days (and OOCly for 2 weeks), at the end of which the other teams visiting the party will ship out to other missions and leave the PC team to unwind with Oska all to themselves. Through the duration of the festival, recruits will find themselves asked one question repeatedly: do you new guys have a team name yet? It seems everyone else has a team name! Really, it's just sort of sad that a team this big doesn't have a name, isn't it? We'll be including a section for characters to ICly suggest team names, and later on will be hosting an IC vote to pick a team name.

Characters who signed up to remain in Nalawi for three months will arrive late to the party, but how late is up to players.
hyperverbose: (Sᴛᴏɴᴇ﹣ʜᴇᴀʀᴛ ᴍᴀᴄʜɪɴᴇ ɢᴜɴ)

[personal profile] hyperverbose 2016-06-25 10:56 pm (UTC)(link)
[ nice save. or something. ] Now that, I can get behind.

I run a multinational industrial corporation. Heavily diversified: commercial tech, cutting edge computing, domestic and military vehicles... List goes on.
dbag: ᴡᴇ'ᴠᴇ ʜᴀᴅ ᴏᴜʀ ʜᴇᴀʀᴛs sᴇᴛ ᴏɴ ᴛʜɪs ᴠᴀᴜʟᴛ ғᴏʀ ᴅᴀʏs, ᴡʜɪᴄʜ, ɪɴ ᴏᴜʀ ᴡᴏʀʟᴅ, ɪs ᴀ ʟᴇᴠᴇʟ ᴏғ ғᴏᴄᴜs ɪ'ᴠᴇ ɴᴇᴠᴇʀ ᴇxᴘᴇʀɪᴇɴᴄᴇᴅ. (pic#10385491)

[personal profile] dbag 2016-06-25 11:12 pm (UTC)(link)
[ ho

ly

shit

!!!
]

Oh my god, that's— haha. Awesome, that's, that's awesome. You're awesome. [ YOU CAN SHOCK MY ARM ANY TIME YOU WANT MISTER IF U KNOW WHAT I MEAN ] Tell me more?

[ He would chinhands if he wasn't standing up. ]
hyperverbose: (ɴᴏᴛ sᴀʏɪɴɢ ᴍᴜᴄʜ)

[personal profile] hyperverbose 2016-06-26 04:09 am (UTC)(link)
[ he can't help but smirk a little. at least he's... used to it. ] Or a little show and tell? [ he has all but one piece of tech on him that he's brought from home, but he can't resist flaunting it when the opportunity so readily presents itself. he'll scoop up a rock and heft it in his hand, before throwing it lightly to rhys. once (presumably) he's caught it: ]

Toss her up.
dbag: (Default)

[personal profile] dbag 2016-06-26 05:40 pm (UTC)(link)
[ Catching that rock immediately becomes the most important thing in his life, so yes, he catches it. ]

Oh, my god, you're gonna do a thing. Okay, here goes. [ And he tosses it up, eyes glued on it in anticipation. ]
hyperverbose: (ʙᴜᴛ I ɢᴇᴛ ᴜᴘ)

[personal profile] hyperverbose 2016-06-26 05:58 pm (UTC)(link)
Heads up. [ better be watching closely because this is all going to happen very quickly. he reaches down to pull on his watch and it seems to disengage and then immediately begins transforming - hundreds of tiny parts working with astonishing speed to create a partial gauntlet. once complete, he raises his hand, and there's a high-pitched winding sound before a white-blue light in the center releases a sonic burst that shoots the rock right out of the sky.

it sort of rebounds towards you, rhys, so he wasn't kidding about that heads up thing. you don't want to get hit with that right now. ]
dbag: (Default)

[personal profile] dbag 2016-06-26 06:10 pm (UTC)(link)
[ He instinctively jumps away, raising his hands to shield his head. For a moment, he laughs nervously, like a starstruck fan who can't figure out what to say. Then he clears his throat and tries to sound at least somewhat casual, saying, ] Soooo, your company made that?
hyperverbose: (Iᴛ·s ᴀ ᴛʀᴜᴛʜ ʏᴏᴜ ᴄᴀɴ·ᴛ ʀᴇғᴜᴛᴇ)

[personal profile] hyperverbose 2016-06-26 06:12 pm (UTC)(link)
I did, actually. This one's... not for sale.
dbag: ɪ ᴅɪᴅɴ'ᴛ ᴅᴏ ᴀɴʏᴛʜɪɴɢ ᴡʀᴏɴɢ ʙᴇᴄᴀᴜsᴇ ɪ ᴄᴀɴ'ᴛ ᴅᴏ ᴀɴʏᴛʜɪɴɢ ᴡʀᴏɴɢ ᴀɴᴅ ᴡᴇ'ʀᴇ ᴀʟʟ ᴊᴜsᴛ ᴘʀᴏᴅᴜᴄᴛs ᴏғ ᴏᴜʀ ᴇɴᴠɪʀᴏɴᴍᴇɴᴛ. (pic#10388069)

[personal profile] dbag 2016-06-26 06:15 pm (UTC)(link)
Hypothetically, could a hypothetical guy with a hypothetical robot arm hypothetically pay you for hypothetical upgrades?
hyperverbose: (I·ᴍ ɢᴏɴɴᴀ ᴅɪᴇ)

[personal profile] hyperverbose 2016-06-26 06:19 pm (UTC)(link)
I suppose that would depend on whether the payment was hypothetical or not.
dbag: ᴡʜᴇʀᴇ's ᴍʏ ʀᴀᴘ? ʏᴏᴜ sᴀɪᴅ ʏᴏᴜ'ᴅ ᴡʀɪᴛᴇ ᴍᴇ ᴀ ʀᴀᴘ. (pic#10388078)

[personal profile] dbag 2016-06-26 09:45 pm (UTC)(link)
Suppose it wasn't payment in actual money so much as assorted goods and services. [ A pause. ] —Not anything weird. Even hypothetically.
hyperverbose: (Iғ ʏᴏᴜ ᴀʀᴇ ɴᴏᴛ ᴠᴇʀʏ ᴄᴀʀᴇғᴜʟ)

[personal profile] hyperverbose 2016-06-26 09:56 pm (UTC)(link)
[ makin' it weird all over again, buddy ] Lucky for you, I enjoy the process. And could use someone who might be able to point me in the direction of where to get my hands on materials around here.

Think you can handle that?
dbag: (Default)

[personal profile] dbag 2016-06-26 10:44 pm (UTC)(link)
Uh, yeah, that is a thing that I could do, yes. I will... I will let you know if I find some stuff. Because I'm actually working on my own projects, too, so... [ Way less impressive stuff, but he doesn't clarify, and makes a face that implies it might actually be impressive instead. ] And there's an HR department. Somewhere. I don't know, there's this guy, Lloyd, who sends weird presents. I bet he'd have a bunch of that stuff.
hyperverbose: (I sᴛᴀɴᴅ ʜᴇʀᴇ ᴡᴀɪᴛɪɴɢ)

[personal profile] hyperverbose 2016-06-26 11:06 pm (UTC)(link)
Lloyd, right. More than just the face on the welcome brochure, then. [ he mentally makes a note to track down this hr department too. ] They must have some kind of ... requisitions program, forms we could fill out, that sort of thing. [ if they want to get the most out of conscripting iron man, it only makes sense that they'd be willing to help - as long as they feel like they can trust he won't use it against them. again, his paranoia about ALASTAIR's intentions leaves him curious as to whether his efforts will be blocked, or not.

it'll at least tell him something. ]
dbag: (Default)

[personal profile] dbag 2016-06-28 06:45 pm (UTC)(link)
[ >Implying ALASTAIR has their shit together that much ]

Hah. I feel like that's expecting a lot more organization from this... organization.
hyperverbose: (Rɪᴄᴏᴄʜᴇᴛ ʏᴏᴜ ᴛᴀᴋᴇ ʏᴏᴜʀ ᴀɪᴍ)

[personal profile] hyperverbose 2016-06-28 11:59 pm (UTC)(link)
You would think a group that could manage taking all of us and locating crises across the universe would be able to handle a little paperwork.
dbag: ɪ ᴊᴜsᴛ ɢᴏᴛᴛᴀ ɴᴏᴛ sᴜᴄᴋ. ᴡʜɪᴄʜ ɪs ʜᴀʀᴅ, ᴄᴏɴsɪᴅᴇʀɪɴɢ ᴇxᴀᴄᴛʟʏ ᴡʜᴏ ɪ ᴀᴍ. (pic#10209382)

[personal profile] dbag 2016-06-29 09:54 pm (UTC)(link)
You would think. Get used to running around like a chicken with your head cut off, like, ninety percent of the time. Embrace it.
hyperverbose: (Nᴏᴛʜɪɴɢ ᴛᴏ ʟᴏsᴇ)

[personal profile] hyperverbose 2016-06-30 12:31 am (UTC)(link)
What about these, uh, missions they put us on? They're just as bad? [ be proud nat he's doing recon ]