Hathaway. (
futurologists) wrote in
epidemiology2016-06-11 06:31 pm
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Entry tags:
- ! event log,
- achilles (iliad),
- ahad (the inheritance trilogy),
- ana ramir (original),
- archer (fate/),
- ashraf salib (original),
- badou nails (dogs: bullets & carnage),
- daenerys targaryen (asoiaf),
- dick gumshoe (ace attorney),
- dipper pines (gravity falls),
- evan friave-goodlace (original),
- gilgamesh (fate/),
- giovanni (dogs: bullets & carnage),
- graham humbert (once upon a time),
- hanbei takenaka (sengoku basara),
- jason todd (dc comics),
- keats (folklore),
- king (the seven deadly sins),
- koltira deathweaver (world of warcraft),
- laedo ledo (original),
- masamune date (sengoku basara),
- meallan lavellan (dragon age),
- misaki yata (k),
- natasha romanoff (mcu),
- olivia (fire emblem: awakening),
- papyrus (undertale),
- peter parker (the amazing spider-man),
- rhys (borderlands),
- riza hawkeye (fullmetal alchemist),
- serene charlord (original),
- shizuo heiwajima (durarara!!),
- sieglinde sullivan (black butler),
- tony stark (mcu),
- trafalgar law (one piece),
- tsukuyo (gintama)
EVENT ★ RECOLLECTION DAY
RECOLLECTION DAY ![]() On the recruits' return to Oska, they will find some dreary weather, plus the entire castle and town decorated in purple and silver. Ribbons, streamers, and lights in ALASTAIR's colors fill every populated space, and there are more people milling about than before: humanoids and others in equal measure, all of them dressed in ALASTAIR uniforms of some degree. Dagny, Uruz, Cherenkov, and Crowley can be found among the others, as can recent recruit Pomarr, the undead Dakal from the last mission. The weather seems to be due to Pomarr. It's generally overcast around Oska, but the in area nearest to their newest recruit it will always be softly raining to some degree. THE FEAST ![]() A well-dressed, gently green lady stands at the center of the room, nursing a wineglass full of something silvery and addressing the room at large. She seems to be going over the history of Oska, to anyone who will listen. The gist of it is that Oska was once an entire world, densely populated and well known for its music and carefully bred hunting companion animals. However, its energy was severely unbalanced, and the world was swiftly coming undone. ALASTAIR recruits of the time realized it was the very animals the natives so loved that were the focus of all of the planet's energy, but by the time they had finally figured it out and began to cull the animals, it was too late. This little scrap is all they managed to save. What locals remained eventually died out, being too few to repopulate by themselves, and ALASTAIR opted to move in and reclaim the space, so as not to let this world go entirely forgotten. With their very base of operations as a reminder of what can happen to any world at any time, ALASTAIR of today is not likely to forget the necessity of their mission any time soon. Come for the food, stay for the slightly depressing story, and leave again fuller and maybe a little more somber than you were before. THE OBSERVATORY This room is usually home to a large telescope, a ceiling that slides open, and a lot of gauzy, ethereal decoration. Today it's been cleared out for what seems to be a room-wide, three dimensional documentary, playing on repeat throughout the festival. Images of a vast star system are projected into this room from no identifiable source, floating holograms the viewer can walk between and admire from any angle. A deep, soothing, presumably male voice speaks over the moving images, describing the action as it unfolds.
The informational recording fades out, and five minutes later, plays again from the beginning. THE COURTYARD ![]() Down in the courtyard, the festivities continue, this time led by Dagny and Uruz. They have a great number of temporary pens set up in the middle of the area, each one holding a strange, fantastical animal, which doesn't seem at all happy to be there. These are new mounts, Uruz will explain. Each one of them was personally rescued from a dying world by Dagny and herself. They're not quite tame yet, though, and so they've made a competition of it: anyone who can convince a creature to let them sit astride its back and then guide it into a pen in the stables proper will win a prize. Dagny would like to request that you be really careful, please! Those tusks and spikes can get really sharp. The prize given to any winning recruit will be a small, silvery musicbox. Opening it plays a soothing tune that will calm anything within the area for about 30 minutes. It can only be used once. Feel free to make up what kind of creature your character runs into. The stables of ALASTAIR are well known for their variety! LOST ORBS ![]() They're a bit like slowly deflating helium balloons, and can be guided with gentle taps to get them floating along in the right direction. Touching one of them is a strange experience that tends to leave hair standing on end. Touching more than one of them at the same time, however, is not recommended. Simultaneous contact with two or more plasma orbs has been known to have strange effects on people, including but not limited to developing the power to fly, sudden weightlessness, animal shapeshifting, ice breath, teleportation, and creating a protective and impenetrable bubble around oneself. None of these effects lasts longer than two minutes, and in each case, the following magitek hangover will make any orb-toucher feel awful for at least half an hour. HOTSPRINGS ![]() There's a new addition to Oska, down by the lake. It seems another team recently extracted an enormous, very hot core from a sentient and murderous AI. The core's power source isn't expected to run out for at least another thousand years, and unsure what else to do with it, the team dug it a pit not far from the lake. They failed to realize that this would accidentally have a very, very pleasant outcome. There are now hotsprings by the lake, nestled into the small grove of trees that grow around it. The water bubbles softly up from the ground in a new (technically man-made) pool, and some enterprising recruits have built wooden decks and stairs around and through the whole affair. It's a little bit of a hike to get there from the castle, but anyone who has visited can agree: it's worth it. OOC INFO Welcome to the festival! This will ICly last for 3 days (and OOCly for 2 weeks), at the end of which the other teams visiting the party will ship out to other missions and leave the PC team to unwind with Oska all to themselves. Through the duration of the festival, recruits will find themselves asked one question repeatedly: do you new guys have a team name yet? It seems everyone else has a team name! Really, it's just sort of sad that a team this big doesn't have a name, isn't it? We'll be including a section for characters to ICly suggest team names, and later on will be hosting an IC vote to pick a team name. Characters who signed up to remain in Nalawi for three months will arrive late to the party, but how late is up to players. |
thank you!
[Replied with a hint of acerbity in her voice, though it's quick to fade, drowned out by a low sigh. Ultimately he's right, she wasn't thinking. In fact, she was trying a little hard not to think, which is precisely what landed her in this mess to begin with.
She runs a hand through her hair, dusting off a few stray flyaway pieces of ash.]
But as you can see, I'm not very well versed in using magic yet. [Largely because:] It's surprisingly difficult to find teachers for this.
[She's certainly asked around. Either they flat-out refuse her or they vanish within the next month.]
no subject
He does, however, grimace at her last comment.]
Good lord, that does not surprise me. We're all from such different worlds, there's no guarantee someone who offered to teach you would even have magic that works the same way. How frustrating.
[Still... he can't just leave it at that, can he?]
But... I mean, that said, combustion works the same way anywhere there's oxygen. [He eyeballs her for a moment; does she know what he is? Has she heard it through the grapevine, or maybe is she one of the ones he's told about what he is? It's rather telling of how this place has changed him, he realizes, that he doesn't know outright.] If you want a hand, I have some skills in that department. Or, you know, an on-hand living fire extinguisher.
[His grin is a little nervous.]
no subject
You know fire magic?
[There are probably very many more relevant and useful questions that could be asked right at this moment (such as how long have you been learning, was it a genetic ability or a gained one, and how many burns should I expect over the course of learning?) but she's still a bit frazzled from nearly setting the entirety of Oska's garden display on fire.]
no subject
Well. For a certain definition of fire magic, and for a certain definition of know.
I suspect what I do is fairly different from what you can do, perhaps even in the basic principles involved, but it is certainly worth a try, particularly if you've been having trouble with, um, control. At the very least you need a spotter.
[He narrows his eyes a little bit and actually side-eyes her, knowing the kinds of questions that will come with that offer. He can trust her, certainly, but that doesn't really make this not strange for him.] My mother's an elemental. You can guess what type.
no subject
[Not a word that has a strictly defined meaning to her, but it's not hard to guess at, both from his particular phrasing and the context of their conversation. (So don't answer that.)
But, again, he's right - there is no telling if any of his knowledge will be transferrable. She knows nothing of the types of magic ALASTAIR disperses at their whimsy, nor of any of the other types of magic that currently wink in and out of existence in worlds she'll never visit. All the same, she has to at least try, lest a repeat of this incident occur in as many days.]
They might be different, but surely the basics of control are the same. Like using a weapon or engaging in a sport - you have to be physically fit and have good control of your muscles before going any further.
[Maybe that's an analogy lost on him though, what with those noodly arms and all....]
no subject
Well, theoretically, I guess. I suspect for anyone who does this stuff, learning proper concentration is a must, but I mean, you could say that about anything.
[He huffs, beginning to look embarrassed.] To be really honest I'm probably not that much further ahead than you in the, er, control and conscious use department. Mine's an inherent enough skillset that I've only recently started trying to use it more consciously...
[Oh that sounds awful. He compensates by offering her a bright smile.] But no better way than to work through it together, I suppose. So, so how do you do yours? Is it spellwork? I mean, if you've recently learned it, who did you learn it from?
no subject
I'm...not sure. It seems to be tied to my willpower; I've never needed to say or do anything to get it to work.
[Though perhaps that might be an easier method of channeling it, she's never given it much thought. Maybe it's worth looking into, once they hash this whole thing out.]
I spoke a little with a woman named Hawke while she was here. She passed on a few tips regarding concentration, though she was transferred shortly thereafter.
no subject
Yeah, the turnover here is kind of awful for forming any sort of meaningful teaching relationship, isn't it?
[But that's the sympathetic, the theoretical. They've got matters to attend to.]
Would you show me what you did in order to light the bush on fire? It might give us an idea of where to start.
no subject
Riza gives the now burnt bush a thoughtful once-over, contemplating how best to describe the action - or lack thereof - she takes whenever trying to conjure fire into being. It's surprisingly difficult.]
I just—focus. [Which sounds like a terribly weak and half-baked answer, all things considered.] I imagine in my mind the way I want things to be and it just—happens.
[Is it even magic if there aren't weird incantations or hand gestures to go along with it?]
no subject
[Evan, thinking, pushes off of the low wall he's half sitting on in order to go to the burned bush and crack off one of the less charred limbs. He's chewing the inside of his lower lip in consideration, rather belatedly looking at Riza and nodding.]
You know, that sounds more like what I'm used to than not. Maybe I can help after all.
Here. [he holds his branch up. He wants to see her work.] Light this one.
no subject
Alright.
[She hunkers down where she is, gaze fixated on the branch held between his fingers. Her brow furrows, the first sign of her concentration, but nothing happens for one...two.....three seconds, at which point the stick bursts into flame, the base of the fire a little too close to Evan's fingers for comfort.
Sorry, Evan.]
no subject
Well, no problems there, except, um, maybe control.
What's the, the feeling you get when you manage to light it up? Is there a physical sensation, or a psychological one, I guess? [Absently he waves his free hand at the twig, which puts out its fires in a little puff of air.]
no subject
This difference is strange, but not unwelcome.
One hand lifts, fingers settling to rest idly at her chin.]
Mostly psychological, I'd say. There's a sort of—a release, I suppose, of all the energy I've built up.
What's it like for you?
[Her eyes linger still on the branch, still smoking slightly.]
no subject
For me?
Hmmm. [The question doesn't surprise him: the repetition is to buy himself a moment to consider. He's so rarely had to put it into words. He bows his head for a moment, chewing on his lower lip and tapping the twig against the fingers of his other hand.] For me, it's more like... using a limb than anything else. There's intention and then execution, though the two flow into each other fairly seamlessly. I suspect that's simply a matter of experience.
But what it feels like... when I turn my attention on something with intention to light it, I can sense a potentiality, almost like, like a smell or a texture, that something's flammable. Like there's... there's a thousand tiny switches on a thing, and with as much focus as it takes to turn on a light switch, I can turn them on. It's harder, like the switch is stiff or old, if the thing has a high combustion point or if it's very cold...
Oh, it's an imperfect analogy by a long shot. And it's different when I just want to -- [rather than explain, he flicks his fingers up and summons a small flame, simply floating in the air above his index finger. He flicks the finger down again and the flame disappears.] When I do that it's like I'm putting something out there and then setting it off.
Does that help at all?