Hathaway. (
futurologists) wrote in
epidemiology2016-07-15 07:18 pm
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Entry tags:
- ! alastair npc,
- ! event log,
- achilles (iliad),
- ahad (the inheritance trilogy),
- alice liddell (american mcgee's alice),
- ana ramir (original),
- coby (one piece),
- evan friave-goodlace (original),
- fiona (borderlands),
- gilgamesh (fate/),
- giovanni (dogs: bullets & carnage),
- graham humbert (once upon a time),
- haise sasaki (tokyo ghoul: re),
- hanzo shimada (overwatch),
- hellboy (hellboy/bprd),
- jesse mccree (overwatch),
- keith (voltron),
- king (the seven deadly sins),
- koltira deathweaver (world of warcraft),
- laedo ledo (original),
- meallan lavellan (dragon age),
- natasha romanoff (mcu),
- olivia (fire emblem: awakening),
- pepper potts (mcu),
- peter parker (the amazing spider-man),
- rey (star wars),
- rhys (borderlands),
- riza hawkeye (fullmetal alchemist),
- sanji vinsmoke (one piece),
- serene charlord (original),
- shizuo heiwajima (durarara!!),
- sieglinde sullivan (black butler),
- zenyatta (overwatch)
EVENT ★ ZETA-12 WEEKS 3 + 4
ZETA-12: WEEKS 3 + 4 After making their way through the biting cold of the tundra and the forest's deadly chasm, team Audentes reaches the swamp. Once there, their squidges will begin to transform. For those who crossed the ice, there are two options. If they succeeded, their squidge has taken on one of the following features: fluffy fur, the ability to freeze small things with their breath, or small foxlike ears. If they fell through the ice, their squidge has one of these: fins, minor hydrokinesis, or protective scales. Those who chose to walk around the ice, whether east or west, will have squidges with one of these attributes: faster speed, climbing ability, or goat-like hooves. As for week 2 choices, everyone who soothed their squidge will find them with one of the following: small wings (able to keep them about a foot off the ground at most), a calmer demeanor, or the ability to soothe fear by touch. For the grouping crew, one of these: the ability to heal small wounds on other squidges, long ape-like arms and hands (for hugging!), or a beautiful singing voice that can act as a beacon for other squidges. Squidges that were forced to cross will have one of: increased independence, clawed fingers, or sharp teeth. These evolutions may take place at a rate of your choice. Please note that apart from these changes, the squidges will not be undergoing any further physical development (size, etc) for now! THE SWAMP (WEEK 3) The swamp is damp and spooky, filled with rotting logs and large, spindly trees. The water level dips and rises, making traveling slow and difficult; at some points, there is no dry land at all, so recruits will either need to wade or find some other way to get through the murky water. Some of the fallen logs may create a series of interconnected bridges if you're nimble enough, but be wary not to put too much weight on the rotten parts of the wood. ![]() Make your choice: You can attempt to fight the creature, but not all attacks will be effective and you risk injury to you or your squidge. Outsmarting is possible as well -- as the creature has no eyes or ears, it senses its victims through heat. Do with that what you will. Finally, you can choose to wait for someone else to do something and ride their coattails, as long as you’re okay with living with that. Please indicate your choice here. After a week, the scenery begins to shift, lightening up as trees become fewer. Welcome to the grasslands. THE GRASSLANDS (WEEK 4) ![]() As opposed to the swamps, there are few hazardous plants in the grasslands. The most dangerous are more annoying than anything else: fluffplasters, the hairs of which become sticky and eventually harden like cement if they’re disturbed. For the most parts, the grasslands are grass, grass, and grass, with little variation in appearance. In fact, it’s kind of hard to tell if you’re going the right way, or if you’ve been here before. Everything sort of looks the same. The other flora found are happygrass, which has a short-term calming effect on anyone who ingests it. On the other hand, beebulbs, long, spear-like stalks whose bulbs contain a delicious liquid which invigorates the drinker upon ingestion. Too much either way can lead to laziness or hyperactivity. A geared up squidge is a happy squidge most of the time, but there’s also the possibility of heightened anxiety. ![]() The choices are these: Characters can keep going against the wind, although they’ll need to be wary of flying debris and their squidge’s fear. They can also choose to find shelter nearby -- there are several trees on the way that can be hidden under, a large cave many people can fit into a distance into the storm, and characters can also set up their own shelter. There’s less possibility for injury and squidge crying, but the tornado will put them back for hours; those who power through can talk their squidge through it, but they’ll still be a bit unhappy. Please select an option below to determine the future of your squidge. Whatever choices the team makes, they’ll eventually all reconvene as they set up camp for the last time before they hit the desert. OOC NOTES This log ICly and OOCly covers two weeks! Characters may proceed at whatever pace they'd like, but going too quickly or too slowly will mean they travel alone. (And those going too quickly will probably have to contend with screaming squidges, who prefer to travel at the speed of an easy plod.) New characters will find one of the unbonded squidges toddling after the group takes a shine to them. A squidge will imprint on them very quickly, then refuse to leave their side or rejoin their unbonded friends. Direct questions about the Zeta-12 mission here. And don't forget about the bounty board! Please remember to select your choices in the threads below! How you choose will determine how your squidge grows. Please choose before July 21st, 12:01 AM GMT! |
no subject
...Even if he gets an eyeful of Ramir's honestly ... evil looking Squidge. Wow, dude. You grew up... oddly. He'd probably mention it, but--wait, what.]
--You were just born like that? Seriously? Without any training at all?
...
Did you eat some sort of magic fruit to get powers, too?
no subject
[ She'd been scanning the way ahead, but Luffy gets a pointedly weird look for that one. Magic fruit, what. ]
It just... kicked in a while ago. Why, is that a thing where you come from? [ because that's really going to need more explanation, thanks. ]
no subject
Just 'kicked in', huh. It's like you grew up and they just came outta' no-where.
[Sighs, that's so cool.]
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Yeah? So what's your power? [ Hazarding a guess and presenting it like a determined fact. She'll feel stupid for being wrong if it comes to it. ]
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I'm a rubber man! [This is the most nonsensical thing you'll probably hear all week.]
no subject
You don't look very rubber.
no subject
and without making any other sound but that laugh, he reaches up with a hand...
And stretches out his face to pretty weird proportions.]
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Oh my god. [ She wastes absolutely no time in shuffling around her hold on him again, pausing to add a knee to free up one hand. It goes straight for the other side of his face, pulling it even weirder. Her grin almost manages to get as wide as his face, it's all very impressive. ]
Holy shit! Look at you! Look at this! [ The laughter starts. It might not let up for a while. ] You look so fucking stupid!
no subject
Well. Seems like Luffy doesn't seem to mind at all. In fact, he's laughing along with her.]
It's stupid, it's stupid, right?? [Luffy, don't agree with her!]
It's got it's uses, so it's a pretty good superpower. [Huf!]
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Yeah? [ She's sounding interested now, most attention still angled down on him. ] Like what? Besides, like, reaching for shit you're too lazy to get up for, I guess...
no subject
Well, that's definitely useful. And I can steal portions of peoples' dinner, too, when they're not looking. [What a cheeky grin.] But I can punch like a pistol, and from pretty far away. Not to mention other stuff, like Gatling Punches and being able to make my limbs giant....
[What the fuck are you talking about.]
no subject
Bullshit. Show me that one, the giant thing.
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If I do it now, I'll get wet again! My arm'll fall into the water!
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[ was he not exaggerating?? She glances around them, searching for a spot of dry land... it's not easy to pick out in a swamp. ]
Alright, hang on, there's no way I'm letting you say something like that then not show me — how much room do you need?
no subject
Yeah, seriously! [His head tips up and he looks around, too--a hand moving up to his eyes to squint out into the distance.]
At least a little bit'a land to put my two feet on should be fine. I can hold them up easy. [The water... the water makes his powers so hard to use.]
no subject
Hang on, though — what's the thing about water? What happens when you're in it?
no subject
[He's looking around, still, his head shifting back--ah, there is a little spot over there, isn't there? Maybe there'd be berries growing on it too--wait, she asked a question.]
Water makes me weak. I feel all goopy and I can't stretch good at all. And if I fall into water, I sink like a hammer.
Even taking a bath makes me feel like crap.
[The things you trade for a stretchy body.]
no subject
That's rough. Too bad you're not like me, I'm perfect.
[ She's definitely settled on that little island for their demo ground. She glances around for Vito, and spots him hanging at about head-high a tree over. ]
Vito, c'mere. Sit on this guy, we're gonna hop. [ you don't mind right Luffy?? Because there's a small, black, toothy squidge obediently incoming. ]
no subject
It's...
So different looking from Shanks that Luffy's actually a little startled at first.]
Whoa, whoa, whoa--!!
[And then... a grin.]
Your squidge looks so WEIRD!