futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] epidemiology2016-09-10 08:11 pm

MINI-EVENT ★ WELCOME/RESCUE PARTY

WELCOME/RESCUE PARTY

The temporal insects have all either been squished or hopped into another dimension and all of Oska's inhabitants have gone back to their (relatively) normal selves. However, they didn't leave before chewing through some of the rift magitek, causing the new arrivals to end up in a slightly less safe place than the castle.

The new Audentes recruits are dropped right at the edge of this pocket universe in the untamed forest. It's easy to lose your way in here, and to make it even harder, it's dark and storming. Going off without a buddy or two isn't recommended; you may walk in circles for hours. Meanwhile, a select few recruits receive a frantic message from Dagny begging for their help in locating these members and bringing them safely home, promising a reward in return.

The forest is home to a whole host of unusual creatures, some friendly, some not. While you're avoiding a run-in with them, you'll also have to be careful not to step into the pockets of distorted reality left behind in the temporal insects' wake. Each pocket seems to be from the time before Oska was ALASTAIR's HQ, when it was still just a crumbling universe. The feelings and sensations are vivid; the earthquakes feel very real, as does the falling debris, so watch your head.

When everyone has returned safely to the castle, Dagny will be waiting with the promised rewards. Each established recruit who participated in the rescue and all the newcomers will receive two bracelets, both made of a thin gold chain, and the instructions to give the extra to somebody close to them to tighten their bond.

OOC NOTES

Established recruits are entrusted with diving into the forest and bringing the newbies back to safety. Once they have, everyone is welcome to get situated in Oska until the next mission starts.

Characters aren't required to give their second bracelet away, but those who do (or have their bracelet stolen/lost/found) will find that the moment both bracelets are slipped on, they'll share a significant memory of theirs with the other wearer and vice versa. This is a one-time effect and will not work after the first time, even with different wearers.

Please note again that this log occurs after the temporal bugs have been cleared out. Due to the OOC extension of the previous event as well as this mini-event, the IC time between the bug extermination and the start of the mission has been extended past the 24 hours stated in the dossier to around half a week.

As a reminder, this log is open to newcomers and those who signed up on the OOC post only.
strictdiscipline: (210)

i really don't think you're sorry at all

[personal profile] strictdiscipline 2016-09-28 02:47 am (UTC)(link)
[It's her turn to stumble and nearly fall this time, caught completely unawares by this sudden display of affection. (Lancer's both enemy and hero in this scenario, steadying arm around her shoulders the only thing that saves her from landing facefirst in the mud and consuming an early dinner of sticks and leaves.)]

I—

[—what, missed you? Too forward, too open, and besides she's already said the exact same words in a slightly different order. Truly the sign of an addled mind, repetition. Color crawls up her neck and across her cheeks at the thought, and she's suddenly very grateful for the darkness of the forest. But she doesn't pull away immediately, instead letting her shoulders relax and relishing the moment for just a little bit longer.]

I think we should get you back to the castle first.

[Preferably before either of them get any more covered in goop and incessant rainwater.]