futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] epidemiology2016-09-10 08:11 pm

MINI-EVENT ★ WELCOME/RESCUE PARTY

WELCOME/RESCUE PARTY

The temporal insects have all either been squished or hopped into another dimension and all of Oska's inhabitants have gone back to their (relatively) normal selves. However, they didn't leave before chewing through some of the rift magitek, causing the new arrivals to end up in a slightly less safe place than the castle.

The new Audentes recruits are dropped right at the edge of this pocket universe in the untamed forest. It's easy to lose your way in here, and to make it even harder, it's dark and storming. Going off without a buddy or two isn't recommended; you may walk in circles for hours. Meanwhile, a select few recruits receive a frantic message from Dagny begging for their help in locating these members and bringing them safely home, promising a reward in return.

The forest is home to a whole host of unusual creatures, some friendly, some not. While you're avoiding a run-in with them, you'll also have to be careful not to step into the pockets of distorted reality left behind in the temporal insects' wake. Each pocket seems to be from the time before Oska was ALASTAIR's HQ, when it was still just a crumbling universe. The feelings and sensations are vivid; the earthquakes feel very real, as does the falling debris, so watch your head.

When everyone has returned safely to the castle, Dagny will be waiting with the promised rewards. Each established recruit who participated in the rescue and all the newcomers will receive two bracelets, both made of a thin gold chain, and the instructions to give the extra to somebody close to them to tighten their bond.

OOC NOTES

Established recruits are entrusted with diving into the forest and bringing the newbies back to safety. Once they have, everyone is welcome to get situated in Oska until the next mission starts.

Characters aren't required to give their second bracelet away, but those who do (or have their bracelet stolen/lost/found) will find that the moment both bracelets are slipped on, they'll share a significant memory of theirs with the other wearer and vice versa. This is a one-time effect and will not work after the first time, even with different wearers.

Please note again that this log occurs after the temporal bugs have been cleared out. Due to the OOC extension of the previous event as well as this mini-event, the IC time between the bug extermination and the start of the mission has been extended past the 24 hours stated in the dossier to around half a week.

As a reminder, this log is open to newcomers and those who signed up on the OOC post only.
twinpeak: (pic#9592846)

[personal profile] twinpeak 2016-09-28 04:24 am (UTC)(link)
[ A "normal Pearl"? Uhhhh. ]

I don't know about any cleaning. She was... nice, I guess? Just worried about things a lot.
slapfight: (△ i don't even go to your school)

[personal profile] slapfight 2016-09-28 06:42 pm (UTC)(link)
[dead-eyed staring.] ...Yeah, that's our Pearl.

[ahem. she waves her hands, looking flustered and more than a little offended.] Ugh. Whatever. Just... Get me out of this stupid forest. I'll sort through this mess when we get to where we're "supposed" to be.
twinpeak: (pic#10532532)

[personal profile] twinpeak 2016-10-04 05:20 am (UTC)(link)
... Sure thing.

[ Dipper nods his head to the side, continuing in that direction. ]

If we stand around here for too long, some monster'll probably find us, anyway.
slapfight: (△ remember with your brains)

[personal profile] slapfight 2016-10-04 11:51 pm (UTC)(link)
I've had my fill of monsters, if it's all the same to you. [huff puff. stomping through the gross rainy forest.]
twinpeak: (pic#10491659)

[personal profile] twinpeak 2016-10-14 03:23 am (UTC)(link)
Right now? I couldn't agree more.

[ Monsters have sort of lost their novelty over the months, thanks to the sheer number of them they encounter. ]

At least we... shouldn't be too far a walk away. I think.