futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] epidemiology2016-09-10 08:11 pm

MINI-EVENT ★ WELCOME/RESCUE PARTY

WELCOME/RESCUE PARTY

The temporal insects have all either been squished or hopped into another dimension and all of Oska's inhabitants have gone back to their (relatively) normal selves. However, they didn't leave before chewing through some of the rift magitek, causing the new arrivals to end up in a slightly less safe place than the castle.

The new Audentes recruits are dropped right at the edge of this pocket universe in the untamed forest. It's easy to lose your way in here, and to make it even harder, it's dark and storming. Going off without a buddy or two isn't recommended; you may walk in circles for hours. Meanwhile, a select few recruits receive a frantic message from Dagny begging for their help in locating these members and bringing them safely home, promising a reward in return.

The forest is home to a whole host of unusual creatures, some friendly, some not. While you're avoiding a run-in with them, you'll also have to be careful not to step into the pockets of distorted reality left behind in the temporal insects' wake. Each pocket seems to be from the time before Oska was ALASTAIR's HQ, when it was still just a crumbling universe. The feelings and sensations are vivid; the earthquakes feel very real, as does the falling debris, so watch your head.

When everyone has returned safely to the castle, Dagny will be waiting with the promised rewards. Each established recruit who participated in the rescue and all the newcomers will receive two bracelets, both made of a thin gold chain, and the instructions to give the extra to somebody close to them to tighten their bond.

OOC NOTES

Established recruits are entrusted with diving into the forest and bringing the newbies back to safety. Once they have, everyone is welcome to get situated in Oska until the next mission starts.

Characters aren't required to give their second bracelet away, but those who do (or have their bracelet stolen/lost/found) will find that the moment both bracelets are slipped on, they'll share a significant memory of theirs with the other wearer and vice versa. This is a one-time effect and will not work after the first time, even with different wearers.

Please note again that this log occurs after the temporal bugs have been cleared out. Due to the OOC extension of the previous event as well as this mini-event, the IC time between the bug extermination and the start of the mission has been extended past the 24 hours stated in the dossier to around half a week.

As a reminder, this log is open to newcomers and those who signed up on the OOC post only.
riastraid: (95)

gently wraps up!

[personal profile] riastraid 2016-10-28 07:29 am (UTC)(link)
[ Well, better angry or irritated than scared—that's a good coping mechanism thinks Lancer, a guy who got himself violently murdered in his 20s.

But all that aside, they really have been soaking up water for a while now, and it looks like the path's clear of bird-bug hybrids. So he starts off in a direction and hopes for the best, expecting his new companion to follow because there's not much other option. And also because he's great company. ]


If the castle's where I remember it being... [ bear with him, it's been a while. ] Let's get moving.