Hathaway. (
futurologists) wrote in
epidemiology2016-10-07 07:08 pm
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Entry tags:
- ! event log,
- ana ramir (original),
- anakin skywalker (star wars),
- fiona (borderlands),
- félix de sauveterre (original),
- graham humbert (once upon a time),
- haise sasaki (tokyo ghoul: re),
- jasper (steven universe),
- jin kung (mortal kombat),
- keith (voltron),
- lance (voltron),
- lancer (fate/),
- lapis fathalla (original),
- lucina (fire emblem: awakening),
- lucy/nyuu (elfen lied),
- meallan lavellan (dragon age),
- momo yaoyorozu (my hero academia),
- monkey d luffy (one piece),
- olivia (fire emblem: awakening),
- peridot (steven universe),
- rhys (borderlands),
- riza hawkeye (fullmetal alchemist),
- rocky (original),
- saitama (one-punch man),
- sieglinde sullivan (black butler),
- suyumkhe (original),
- tsukuyo (gintama)
EVENT ★ THE FRACKING FIELDS
THE EARTHQUAKE ![]() One day, early in the morning before the mechanical rooster at Amos Zephyr's farm even crows, there's a sudden rumble in the distance. Perdition's Rest shakes and the ground roils, knocking things off shelves and startling the mechanical horses in their pen. Look out the window and you'll see Qorral locals blearily stepping out into the street, murmuring anxiously amongst themselves: Earthquake. Ever since the argecite mines started to dry up, the Qorral colonists have been turning to fracking in order to pull all available argecite out of the planet as quickly as possible. The technique has caused more and more earthquakes to shake the planet, though the fracking fields are far enough away from the town that damage is minimal. However, the fields and mines aren't as lucky. The mayor rushes out into the street, his assistant and Sheriff Holladay flanking him, and asks for any willing heroes and adventurers (that means you!) to venture out to the fracking fields and assess the damages. Though the tunnels aren't being actively mined, there were likely miners and other workmen inside, so there will be rescue needed as well. Get your provisions ready and hop on the train: you're going to work. THE FRACKING FIELDS ![]() The fracking fields are a wide open swath of land peppered with looming, iron machines going on for miles. These machines are the Qorral's final attempt at scraping the last remnants of argecite from the planet before abandoning the colony and moving on for good. This destructive practice is causing obvious instability to the planet, but they don't seem to care. This is what their species does: seeks out argecite, mines it, and moves on. The fields are dry and dead, with no plants around -- and now, after the earthquake, there are sinkholes. The iron machines are falling into the sinkholes, slowly being swallowed by the planet, with desperate workers trying to pull them back out. They could use the help -- but be sure not to fall in yourself. Grotesque alien birds circle overhead, searching for the dead or the dying, workers caught in the collapsing earth. Save them before they're swallowed by the earth or swallowed by carrion birds -- and if you're too late, the locals would be happy to have their loved ones returned to them intact. ![]() Inside the factory, the machinery has collapsed in on itself from the earthquake; electricity sparks from damaged wires, dangerously nearby spilled oil drums or pools of standing water. Fire can start at any second. There are factory workers here that need rescuing, but also a variety of inanimate objects, including barrels of argecite, machinery parts, files, computers, etc. Anything that isn't bolted down needs to be moved outside of the factory before it explodes. Of course, no one is really keeping track of what's inside... THE MINES ![]() The Qorral have been digging in the mines since arriving on this planet 30 years ago, but recent efforts have shifted to fracking after the argecite veins slowly became depleted. The mines are still maintained by a skeleton crew of workers, making sure there is no build-up of dangerously flammable gas and patrolling the tunnels to look out for cave-ins -- which, after the earthquake, have happened in spades. The tunnels are winding and deep, turning in on each other and ending in dead ends or sudden, steep drop-offs into the dark. There are workers trapped within, and some at Perdition's Rest have said that their thrill-seeking relatives -- typically teenagers -- have gone missing. It's possible that they have found themselves trapped in the mine, so it may be a good idea to look out for them as well. And even deeper in the mine, there is a writhing, pale danger: sand worms, blind and hungry, wait in the dark. The earthquake has begun to drive them further up the tunnel, their tooth-lined maws open as they slither through toward the surface. Those focusing on the fields above may find a straggling sand worm or two, thrashing wildly in pain from the unfamiliar heat of the sun. This will definitely put a damper in the rescue and recovery efforts, so take them out as quickly as you can -- with as little damage to the fracking equipment, please. OOC NOTES Please direct all questions pertaining to the mission to the dossier page to keep questions and responses in one place for easy player reference. General game questions should be directed to the FAQ. If you haven't already, make sure you check out the Bounty Board for side missions! Remember you can also request bounty missions or submit player plots at any time. |
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And then, to abruptly change the subject --] Okay, I'm just gonna say it, why would they stick something like this underground?
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I don't know, it's a good place to hide things? Nobody's gonna want to come down here. For... obvious reasons. [ He really expected this to be more of a fun caper than it turned out to be, this feels like a lot of trudging. They've been doing a lot of trudging lately. ] It's like the Veins of Helios down here.
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[The answer is super interesting, obviously, but it will have to go unsaid for now, because Fiona makes a little noise of excitement when the radar starts pinging hard.] Wait, I don't care, shut up! It's right here. [She stops, looks around.] Uh, apparently.
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Wooow, great job. You know, it's smaller than I thought it'd be. Way smaller, like nonexistent.
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Okay, maybe it's buried. Do you have... [Do you have a shovel in your obvious Swiss army arm.] Never mind. [She scuffs some of the ground with her foot, looking for anything loose or metallic or... something.] Please don't make me say "don't just stand there."
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Looking over at her: ] Uh, I'm not going to be the only person getting all gross, so. Start digging. Or I can just, like, smear it all over your face, either way.
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She kneels down next to him, not making a big deal about it because she's not a baby, and starts digging, too, a little ways over.] You haven't complained about your foot in about five minutes, is it okay?
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She holds it up, squinting.] So... I guess this is it? Wow, exciting. Here. [He won the prize, he gets to hold it. Fiona's jewelcomm is too far away to actually activate the thing and she doesn't think to hold it up to her ear, but maybe he'll have better luck with the man ring.]
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[Some staticky words from the holodisc fragment interrupt her, blah blah status, blah blah, lowered activity, it's all pretty useless information. She pretends she's proud of him for helping out, though, whatever it is he did, and pats him on the head condescendingly.] Look! You helped. And everyone said you were useless.
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[Any lingering hand-on-shoulder action is a probably just a sneaky way to get dirt on his clothes, and she turns around to lead him back out of the tunnel.]