Hathaway. (
futurologists) wrote in
epidemiology2016-10-07 07:08 pm
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Entry tags:
- ! event log,
- ana ramir (original),
- anakin skywalker (star wars),
- fiona (borderlands),
- félix de sauveterre (original),
- graham humbert (once upon a time),
- haise sasaki (tokyo ghoul: re),
- jasper (steven universe),
- jin kung (mortal kombat),
- keith (voltron),
- lance (voltron),
- lancer (fate/),
- lapis fathalla (original),
- lucina (fire emblem: awakening),
- lucy/nyuu (elfen lied),
- meallan lavellan (dragon age),
- momo yaoyorozu (my hero academia),
- monkey d luffy (one piece),
- olivia (fire emblem: awakening),
- peridot (steven universe),
- rhys (borderlands),
- riza hawkeye (fullmetal alchemist),
- rocky (original),
- saitama (one-punch man),
- sieglinde sullivan (black butler),
- suyumkhe (original),
- tsukuyo (gintama)
EVENT ★ THE FRACKING FIELDS
THE EARTHQUAKE ![]() One day, early in the morning before the mechanical rooster at Amos Zephyr's farm even crows, there's a sudden rumble in the distance. Perdition's Rest shakes and the ground roils, knocking things off shelves and startling the mechanical horses in their pen. Look out the window and you'll see Qorral locals blearily stepping out into the street, murmuring anxiously amongst themselves: Earthquake. Ever since the argecite mines started to dry up, the Qorral colonists have been turning to fracking in order to pull all available argecite out of the planet as quickly as possible. The technique has caused more and more earthquakes to shake the planet, though the fracking fields are far enough away from the town that damage is minimal. However, the fields and mines aren't as lucky. The mayor rushes out into the street, his assistant and Sheriff Holladay flanking him, and asks for any willing heroes and adventurers (that means you!) to venture out to the fracking fields and assess the damages. Though the tunnels aren't being actively mined, there were likely miners and other workmen inside, so there will be rescue needed as well. Get your provisions ready and hop on the train: you're going to work. THE FRACKING FIELDS ![]() The fracking fields are a wide open swath of land peppered with looming, iron machines going on for miles. These machines are the Qorral's final attempt at scraping the last remnants of argecite from the planet before abandoning the colony and moving on for good. This destructive practice is causing obvious instability to the planet, but they don't seem to care. This is what their species does: seeks out argecite, mines it, and moves on. The fields are dry and dead, with no plants around -- and now, after the earthquake, there are sinkholes. The iron machines are falling into the sinkholes, slowly being swallowed by the planet, with desperate workers trying to pull them back out. They could use the help -- but be sure not to fall in yourself. Grotesque alien birds circle overhead, searching for the dead or the dying, workers caught in the collapsing earth. Save them before they're swallowed by the earth or swallowed by carrion birds -- and if you're too late, the locals would be happy to have their loved ones returned to them intact. ![]() Inside the factory, the machinery has collapsed in on itself from the earthquake; electricity sparks from damaged wires, dangerously nearby spilled oil drums or pools of standing water. Fire can start at any second. There are factory workers here that need rescuing, but also a variety of inanimate objects, including barrels of argecite, machinery parts, files, computers, etc. Anything that isn't bolted down needs to be moved outside of the factory before it explodes. Of course, no one is really keeping track of what's inside... THE MINES ![]() The Qorral have been digging in the mines since arriving on this planet 30 years ago, but recent efforts have shifted to fracking after the argecite veins slowly became depleted. The mines are still maintained by a skeleton crew of workers, making sure there is no build-up of dangerously flammable gas and patrolling the tunnels to look out for cave-ins -- which, after the earthquake, have happened in spades. The tunnels are winding and deep, turning in on each other and ending in dead ends or sudden, steep drop-offs into the dark. There are workers trapped within, and some at Perdition's Rest have said that their thrill-seeking relatives -- typically teenagers -- have gone missing. It's possible that they have found themselves trapped in the mine, so it may be a good idea to look out for them as well. And even deeper in the mine, there is a writhing, pale danger: sand worms, blind and hungry, wait in the dark. The earthquake has begun to drive them further up the tunnel, their tooth-lined maws open as they slither through toward the surface. Those focusing on the fields above may find a straggling sand worm or two, thrashing wildly in pain from the unfamiliar heat of the sun. This will definitely put a damper in the rescue and recovery efforts, so take them out as quickly as you can -- with as little damage to the fracking equipment, please. OOC NOTES Please direct all questions pertaining to the mission to the dossier page to keep questions and responses in one place for easy player reference. General game questions should be directed to the FAQ. If you haven't already, make sure you check out the Bounty Board for side missions! Remember you can also request bounty missions or submit player plots at any time. |
no subject
What kind of society runs like that? It's weird, taking that kinda stuff away from people because of age. Don't you folks know it's great for bonding with others?
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[That said, it wasn't as if adults were much better but...]
It's easier to have control once you're older, I believe, especially when society is as large and intricate as ours.
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[Ban shoved his foot against a cart that wasn't loaded and began pushing it onto the main track. There were still some supplies to handle back down in the cave.
He shoved the cart forward and it began to roll after a great deal of grinding.]
By the way--you're lookin' much better.
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[She says, though thinks about what he says anyway, even as she smiles at the concern.]
I've eaten a bit, but I suppose the rest did help. Thank you for insisting on it.
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Sure, he could have thrown the thing over a mountain if he wanted but the point was to keep it on the rails and not send it sailing blindly and dangerously into the shaky mine shaft. Delicacy was a bit more important, there.]
See? I must not be too shabby a teacher, then.
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[She says, though her smile is more amused, laughing rather than knowing, as if she found it to be a funny joke.]
Speaking with you is always such an odd experience.
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Plus, she was awfully tolerant when most other people would call him out. Momo's sense for rationality and her decryption of his points was interesting enough. What made it tolerable was that she didn't make it a point of pride to hold over his head. He usually disliked it when someone proved him wrong and they lorded it over him.
In this regard, it was oddly respectful even if he got sore about it.]
See, now you're sayin' it like it's a good thing.
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[At the very least, in his own way, he has been very considerate of her. He may not always like how she is towards him, but he has yet to do anything that she had found to be completely disrespectful of her stance as well. Well, being pushy about drinking aside, which she suspects is him retaliating to her insistence on a friendly, if not at least neutral, relationship.]
Is it that bad?
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[With one hand planted on the cart, Ban led Momo back into the mining cavern with a worrisome expression on his face. He was resolved to take her word as it was and believe her but it didn't seem pleasant.
More so, it worried him that he cared that much that she was so welcoming to ideas like that.]
Your nickname should be 'Miss Mark'.
no subject
[She's definitely caught off guard by that, and looks at him with curiosity. It seemed out of line from their conversation, and it's enough to distract her from his previous concerns.]
no subject
You really dooon't ♪?
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[She huffs, though tries to stay professional nonetheless, only crossing her arms as she gives him a pointed look. Wow, don't make fun of her.]
What would the reference be?
no subject
[The grinding of the cart had become minor as they began moving downward.]
I'll remind you, I'm a criminal~. A 'mark' is an easy target for cons and swindlers.
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I'm not that easy.
[I mean she sort of is, but she tries to pay attention.]
I'm just not scared of you, that's all.
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Really, he thought he was scary for totally different reasons.]
When you aren't afraid of somebody--you tend to let your guard down around 'em ♪.
no subject
[In a way, she's saying he's a softie. Maybe.]
no subject
He was impatient in that way.]
Other folks, thouuuugh.
You'll have to be way more careful~.
no subject
[She agrees. She's not naive enough to believe that everything will go well with him, but she's confident in her own judge of character. Otherwise, she doesn't think she'll be able to handle him.]
I'm not as careless as you think I am.
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Then, do you mind if I head down further alone~? You've gotta just watch the cart.
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Aren't you being too reckless?
[Says she who went down alone earlier, but you know...]
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Even though immortality meant nothing when trapped under hundreds of tons of rock, sand and metal.]
There're those giant worms down this shaft~. Enemies like that are my specialty.