Hathaway. (
futurologists) wrote in
epidemiology2017-08-05 12:02 am
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Entry tags:
- ! event log,
- bruce wayne (dc comics),
- connor walsh (htgawm),
- davesprite (homestuck),
- fiona (borderlands),
- h.c. andersen (fate/),
- jason todd (dc comics),
- jin kung (mortal kombat),
- keith (voltron),
- lucina (fire emblem: awakening),
- lucy/nyuu (elfen lied),
- mettaton (undertale),
- oliver hampton (htgawm),
- rhys (borderlands),
- scott mccall (teen wolf),
- widowmaker (overwatch),
- wylan van eck (grishaverse)
EVENT ★ LABYRINTH III: THE ESCAPE
LABYRINTH III ![]() The lizards, rats, and other monstrous creatures seem to be absent from this area of the maze, replaced instead by rhinoceros-sized beetles. The beetles each have a single horn protruding from the head, and their hard carapaces make them difficult to kill -- a better method might be to simply climb somewhere high and wait for the beetle to get bored. But unlike the other monsters encountered in the maze, the beetles seem to have something else on their mind beyond wanton violence: they can sometimes be found rolling massive balls of dung throughout the corridors of the labyrinth. (This might explain why the plants are so lush closer to the center.) There is little time to explore this section of the labyrinth before there's a flicker of light all around and more ALASTAIR recruits suddenly appear, most dressed in a freshly pressed uniform and carrying extra food and supplies. They have been told that the cloaking surrounding Asterion Labyrinth is so strong and complex that Oska was only able to send in a handful of recruits at once for a relief effort. In order to leave, they'll have to locate the escape mechanism that lies deep within the labyrinth; the remaining Asterion Prison correctional officers know its general location, but not precisely what it entails. All they know is that it will require technological cunning to operate and that it's heavily guarded. After five days, the portal room is found. THE PORTAL ROOM ![]() The center of the labyrinth is a large, circular room with a raised platform in the middle. On this platform rests a circle of computer consoles surrounding another platform, on which sits an empty circular frame 2.5m (8') in diameter. This is the dormant portal, and it is now Audentes's task to turn it on and find their way back to Oska. Because the portal is not made for interdimensional travel, it must be overclocked, which will cause it to burn out and explode once it is used. In order to override the safety protocols in place to prevent such dangerous tampering, the control panels must be unlocked -- and unfortunately, the locks are all complicated puzzles, ranging from the numerical to sliding pieces into place to complete a pattern. There are many of these puzzled scattered around the portal room, and once they are all unlocked, it's a simple matter of flipping the power override switches. Ignore the dangerous humming sound and the way the frame suddenly fills with violent purple energy. That's probably normal. The new recruits have the correct coordinates to locate Oska, which has temporarily lowered its cloaking shield to allow Audentes to return. So there is a bit of a time crunch. Adding more to the difficulty of the situation is the presence of a monster lumbering around the circular portal room. Six meters (20') high, the beast is best described as a minotaur, but perhaps not in the traditional sense: while it resembles a bipedal bull, it is an amalgamation of flesh and machine with its body covered in pistons and glowing lights. One of its hands is an enormous axe and it belches fire and acid. Despite its head resembling an herbivore, the piles of desiccated bones scattered throughout the portal room tell a different story. Upon seeing the group, the minotaur charges. Mavahari, the Zymandis recruit, rushes to meet it with her sword drawn. Inmates and correctional officers do their best to fight it as well, but something becomes quickly apparent: it cannot be harmed by projectile weapons. The machinery of the beast keeps it protected from most attacks, though electricity will stun it and acid will corrode its metal. But in order to injure the minotaur, it must be stabbed between the metal plates where its vulnerable flesh remains. During the battle, the minotaur fights viciously and without regard for its own safety. The first casualty comes early: the minotaur swings its axe toward Mavahari, who is pushed out of the way by George. The axe connects with him solidly, sending him flying into the wall with a shuddering impact. George lies there still, but there's no time to mourn. The beast continues its rampage. Once the minotaur is defeated, you'll have to quickly decide what to do with the correctional officers and inmates who have followed Audentes through the Asterion Labyrinth. The overclocked portal won't hold forever, and the longer Oska leaves its cloak down, the better chance they have of being found by their enemies. OOC NOTES This log will last for six IC days: five days for exploration and one day at the center of the maze. We have also recently altered the calendar this month, so make sure you review it! IMPORTANT: Participation in the solution poll is mandatory for August AC. Failure to participate will result in an automatic strike. The only exception is for those who are exempt from August AC. The poll will close on 11 August 23:59 UTC. If you have any questions about the labyrinth that aren't answered here, please direct them to the Leramzen dossier. Questions about the game in general should be directed to the FAQ and you may submit mission ideas or player plots at any time. |
C
[That's...certainly a voice coming out of what seems to be a young child. Keats blinks in shock for a second, before:]
Well, I think I'm rather strong. I can definitely hold myself in battle.
[He looks like a librarian that shushes you if you even say a single word in front of him. He definitely doesn't look like he could hold himself in battle.]
Why do you ask?
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[What a find. Almost like some fantasy story, really. Except apparently Giorno and co already found some sword before so...this is like Excaliber 2.0? Probably?]
Eh, alright. Not really surprised manual labor isn't your forte. [He scratches the beck of his neck.] Want to show me where you found it?
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A.
Until she's so rudely interrupted, anyway.
Her expression wrinkles in offense as she turns, giving the new recruit a once over that might feel decidedly critical before responding, tossing her (oily) braid back behind her shoulder with a huff.]
Do they not teach the sons of your world manners enough to know not to insult a lady- let alone a witch?
[Maybe a line that could intimidate if she wasn't barely four feet tall, dirty from her time in the maze, and barely standing on weak legs.]
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[As if she should have warts and a broomstick and wear black or something? Honestly! Moving to put away the sample vial full of water in the pouch at her waist, Sieglinde is distracted by the currently spinning arrow on the enchanted compass at her waist- though she keeps speaking automatically for a moment.]
There are gods amongst our number, so...
[She trails off without finishing, haltingly reaching out to grasp the compass and actually focus on one of the first spells she'd been taught among ALASTAIR's ranks. How to read magical signatures.]
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B
[This poor little thing! How could he not know any better? Interviews are so simple.
Considering it's conversation with Mettaton, whoever is more unlucky to be having this discussion is yet to be seen - but from the way Mettaton turns on his heel to find enough of a protrusion in the walls for him lounge himself on, it might be a close call.
Once he's settled, the robot reaches behind his back and pulls out a cordless microphone. He hands it over, his eyelashes batting and his lips curled into a smile, to the tiny self-proclaimed author.]
Now you can question me. Let's run it again.
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And who, exactly, do I owe the honor for starting my biography?
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D. FINAL BATTLE 3/3
Aqua lands with a clatter against the blue wall, sliding down miserably to the floor. Before she has a chance to heal herself, however, someone else seems to take over the task. She blinks blearily to her benefactor, eyes widening in surprise when they land on a familiar face. ]
Caster...?
[ Andersen, or so he'd introduced himself. Had she known any less of him, and of heroic spirits in general, she'd have written a sternly-worded letter to Lloyd, inquiring after the 'boy's' parents.
At any rate, he's as right as he is rude, and she quickly shakes herself from her momentary daze, clambering to her feet as the monster lumbers toward them. She separates herself from the other recruit, if only to draw attention away from him, sprinting in a wide arc across the room. A pillar of lightning blazes from her keyblade, enough voltage to stop the mechanical creature long enough for her to ask, ]
What other spells do you have?
[ (It would be good to have even a vague idea of his toolkit, and hope they can press some sort of advantage here...) ]
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And, she usually operates solo as it is (too many big explosions and sparkles to keep track of), so the arrangement is just fine to her. ]
Leave it to me, then.
[ She gives her keyblade a small twirl for added effect, brandishing it at her side and listening closely as he calls out instructions. (Of all elements... She actually does not—in tragic irony—have a dedicated water spell, but it's easy enough to produce.) ]
I have ice and fire. Will that suffice?
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C, obviously.
... Oh! [ Yeah, she recognizes him. Surprise mingling with a certain kind of delight ( and dread ) at meeting a familiar face, here. It's complicated. But at least the shock is enough to carry her through until she manages to calm herself down, turn around completely. ] Andersen—
[ Wait, he asked a question. ] ... Er— strong enough, I suppose. Is something the matter?
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[ Although she has a Falchion of her own ( and isn't exactly interested in yet another weapon, she would never be so unfaithful ), perhaps there someone else that could benefit from it. ] Lead the way.
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C
Um----
[Sorry, she got distracted by that voice coming from this man] Well, I.... I-I'm pretty tough! [Yes, the stammering proves that] Why?
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Just 'cause I don't sound like a fifty year old man! [Puffs her cheeks out, surely this will prove her toughness] A-Anyway! What do you need?
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d;
[Davesprite gripes more out of habit than anything else, picking himself up off the ground he recently became aquainted with, courtesy of the minotaur. So friendly of it to introduce them.]
I'm going, I'm going. I was gonna anyway, it's not like I've got a shitload of options—oh, welp, here it comes.
[Maybe it's Davesprite's charming orange glow or maybe it's the fact he just keeps talking, but the minotaur beelines right for them.]
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He hits the minotaur with a laser, then another and another; it might not go through the thing's armor, but he's more concerned about slowing it down, if not outright stopping it.]
—oh, sweet.
[It doesn't surprise him when the minotaur doesn't stop, but Andersen's boost is enough that it feels the impact from the lasers and slows down. It's enough for Davesprite to get into the creature's space before it can swing its axe.]
How long's this gonna last? [He calls that back to Andersen, even as he bolts upwards and behind the minotaur, scanning for a weak point.]
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Depends, are we talking strength of character or a muscle situation?
[The fact that the person Anderson approached is, in fact, a skeleton without any muscles to be found, lends some irony to the situation.]
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Ever heard of please, tater tot?
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