Hathaway. (
futurologists) wrote in
epidemiology2017-08-05 12:02 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- ! event log,
- bruce wayne (dc comics),
- connor walsh (htgawm),
- davesprite (homestuck),
- fiona (borderlands),
- h.c. andersen (fate/),
- jason todd (dc comics),
- jin kung (mortal kombat),
- keith (voltron),
- lucina (fire emblem: awakening),
- lucy/nyuu (elfen lied),
- mettaton (undertale),
- oliver hampton (htgawm),
- rhys (borderlands),
- scott mccall (teen wolf),
- widowmaker (overwatch),
- wylan van eck (grishaverse)
EVENT ★ LABYRINTH III: THE ESCAPE
LABYRINTH III ![]() The lizards, rats, and other monstrous creatures seem to be absent from this area of the maze, replaced instead by rhinoceros-sized beetles. The beetles each have a single horn protruding from the head, and their hard carapaces make them difficult to kill -- a better method might be to simply climb somewhere high and wait for the beetle to get bored. But unlike the other monsters encountered in the maze, the beetles seem to have something else on their mind beyond wanton violence: they can sometimes be found rolling massive balls of dung throughout the corridors of the labyrinth. (This might explain why the plants are so lush closer to the center.) There is little time to explore this section of the labyrinth before there's a flicker of light all around and more ALASTAIR recruits suddenly appear, most dressed in a freshly pressed uniform and carrying extra food and supplies. They have been told that the cloaking surrounding Asterion Labyrinth is so strong and complex that Oska was only able to send in a handful of recruits at once for a relief effort. In order to leave, they'll have to locate the escape mechanism that lies deep within the labyrinth; the remaining Asterion Prison correctional officers know its general location, but not precisely what it entails. All they know is that it will require technological cunning to operate and that it's heavily guarded. After five days, the portal room is found. THE PORTAL ROOM ![]() The center of the labyrinth is a large, circular room with a raised platform in the middle. On this platform rests a circle of computer consoles surrounding another platform, on which sits an empty circular frame 2.5m (8') in diameter. This is the dormant portal, and it is now Audentes's task to turn it on and find their way back to Oska. Because the portal is not made for interdimensional travel, it must be overclocked, which will cause it to burn out and explode once it is used. In order to override the safety protocols in place to prevent such dangerous tampering, the control panels must be unlocked -- and unfortunately, the locks are all complicated puzzles, ranging from the numerical to sliding pieces into place to complete a pattern. There are many of these puzzled scattered around the portal room, and once they are all unlocked, it's a simple matter of flipping the power override switches. Ignore the dangerous humming sound and the way the frame suddenly fills with violent purple energy. That's probably normal. The new recruits have the correct coordinates to locate Oska, which has temporarily lowered its cloaking shield to allow Audentes to return. So there is a bit of a time crunch. Adding more to the difficulty of the situation is the presence of a monster lumbering around the circular portal room. Six meters (20') high, the beast is best described as a minotaur, but perhaps not in the traditional sense: while it resembles a bipedal bull, it is an amalgamation of flesh and machine with its body covered in pistons and glowing lights. One of its hands is an enormous axe and it belches fire and acid. Despite its head resembling an herbivore, the piles of desiccated bones scattered throughout the portal room tell a different story. Upon seeing the group, the minotaur charges. Mavahari, the Zymandis recruit, rushes to meet it with her sword drawn. Inmates and correctional officers do their best to fight it as well, but something becomes quickly apparent: it cannot be harmed by projectile weapons. The machinery of the beast keeps it protected from most attacks, though electricity will stun it and acid will corrode its metal. But in order to injure the minotaur, it must be stabbed between the metal plates where its vulnerable flesh remains. During the battle, the minotaur fights viciously and without regard for its own safety. The first casualty comes early: the minotaur swings its axe toward Mavahari, who is pushed out of the way by George. The axe connects with him solidly, sending him flying into the wall with a shuddering impact. George lies there still, but there's no time to mourn. The beast continues its rampage. Once the minotaur is defeated, you'll have to quickly decide what to do with the correctional officers and inmates who have followed Audentes through the Asterion Labyrinth. The overclocked portal won't hold forever, and the longer Oska leaves its cloak down, the better chance they have of being found by their enemies. OOC NOTES This log will last for six IC days: five days for exploration and one day at the center of the maze. We have also recently altered the calendar this month, so make sure you review it! IMPORTANT: Participation in the solution poll is mandatory for August AC. Failure to participate will result in an automatic strike. The only exception is for those who are exempt from August AC. The poll will close on 11 August 23:59 UTC. If you have any questions about the labyrinth that aren't answered here, please direct them to the Leramzen dossier. Questions about the game in general should be directed to the FAQ and you may submit mission ideas or player plots at any time. |
no subject
His breath catches and shudders as the shield is knocked and its wielder is pushed back. It's not the close contact with a stranger that he minds so much as the imminent threat of annihilation, His expression twists with the force of his disbelief. Forgive him for finding the whole situation absolutely ridiculous: he comes from a thoroughly mundane world in which creepy labyrinths and giant cyborg monsters are restricted to appearing in movies and the like.]
Oh, great, a freakin' paladin! [He throws his hands up in mock celebration - whoop-dee-doo.] Isn't that some Dungeons and Dragons crap? Where's your sword of plus-one attack, or whatever?
no subject
See, it's a sword. [He asked for the sword and he gets the sword. At the moment, Keith has the vague vague desire to turn it on the guy behind him, because he's rude. Ruder than Keith! Full offense locked and loaded, etc.
He huffs, resting the sword down.]
You've got the wrong idea otherwise. I've only fought a dragon once, and it was ... special circumstances.
[A princess had been turned into a dragon.]
no subject
You've fought a dragon. You've actually fought a dragon.
[Excuse him while he drags his hands down his face. In that instant, a stray shot of acid rains against Keith's shield, spattering to the ground and gnawing through the metal. This prompts Connor, ever the optimist, to groan:]
Oh god, we're gonna die...
no subject
Do you have anything on you? A weapon of some kind? [If not, then it's gonna be up to Keith alone for what comes next. He'll do it. He just needs to know if this guy will listen to him.
Right now, he's banking on a hard no.]
no subject
[His words rush out like a stampede with the force of his panic. He glances over to the pack of supplies he had been hauling through the labyrinth but had flung from himself once he leaped into hiding. It is heavy enough that theoretically it could be employed as sort of bludgeon, but that would be entirely dependent on the strength of his arms, which at present are trembling and tense. He shakes his head sharply.]
And even if I did have one, you're insane if you think I'm getting anywhere near that thing.
no subject
I want to get you somewhere safer, but you might need to be able to knock it away as we move. But since you are apparently completely unable to fight, I'll have to improvise. [Is the weird Dungeon and Dragons kid judging him? Probably. Or judging him more.]
no subject
I don't know! Because you're a lunatic in a space suit?
[Thank you for reminding him of how spectacularly useless he is here. He runs his hands through his hair, trying to hide the way they tremble and likely failing in that regard too.]
Fine, okay-- What's the plan, paladin man?
no subject
Keith considers for a moment while another member of Audentes distracts the minotaur.
Then he pulls out a small bag, pushing it toward Connor.]
I'm gonna get you to where the injured are. That way, you can pass out what's in there. I think they can heal. [There are five vials inside of it that indicate as much, but Keith knows that anything can be found in this labyrinth.]
There should be more coverage there. [In case that's not obvious. More coverage likely means more people covering him. It's the best Keith can offer.]
i'm sorry this is so lame HSDKSHD
Okay...I can do that.
[His words carry no optimism, however.]
So are we going on three, or what?
no subject
But this guy is, and that says a lot.
So, he tries this, right before it's go time:]
Just keep your eyes on where you're going. Nothing's going to hurt you. I've got you. [Because at least he's confident that he can give his all.
It's something.]
And—on three is good. You can count us when we're ready. [That feels like the right choice.]
no subject
All he can do is swallow his fear - or try to swallow his fear, because it looms far bigger than him - and nod again.]
Okay... [He picks himself up off his ass and settles into a crouch instead, his muscles poised, ready to release the tight coiled tension and pump with everything they've got.] One...two...
[He counts slowly and shakily, dreading the moment when he must make his legs move.]
...Three.
[And they're off.]
no subject
As they run, Keith keeps his hand to Connor's back to assure him that he's there, shield held to his right up so that they aren't immediately hit. The minotaur seems to grasp their escape route right at the last few feet, and that's when Keith's hand drops from Connor's back, summoning his bayard back up.]
Go. I've got this.
[He launches himself at the minotaur to ensure that he does, and ensure that Connor can move those extra few feet safely.]
no subject
He sees the minotaur, its ax cleaving the air, its ugly mouth spitting flames, and suddenly his legs forget how to retain their solid state, the sinews seeming to become unbound from the bones, sending him stumbling the last stretch to safety. There he doubles over, slapping his palms to his knees, to try to catch his breath. He fumbles then to open the pouch and extract from it one of the vials that Keith had entrusted him with.
Except he has little idea what purpose the substance inside might serve, and so he looks around with uncertainty clouding his expression.]
Uh...who's hurt?