Hathaway. (
futurologists) wrote in
epidemiology2017-08-05 12:02 am
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Entry tags:
- ! event log,
- bruce wayne (dc comics),
- connor walsh (htgawm),
- davesprite (homestuck),
- fiona (borderlands),
- h.c. andersen (fate/),
- jason todd (dc comics),
- jin kung (mortal kombat),
- keith (voltron),
- lucina (fire emblem: awakening),
- lucy/nyuu (elfen lied),
- mettaton (undertale),
- oliver hampton (htgawm),
- rhys (borderlands),
- scott mccall (teen wolf),
- widowmaker (overwatch),
- wylan van eck (grishaverse)
EVENT ★ LABYRINTH III: THE ESCAPE
LABYRINTH III ![]() The lizards, rats, and other monstrous creatures seem to be absent from this area of the maze, replaced instead by rhinoceros-sized beetles. The beetles each have a single horn protruding from the head, and their hard carapaces make them difficult to kill -- a better method might be to simply climb somewhere high and wait for the beetle to get bored. But unlike the other monsters encountered in the maze, the beetles seem to have something else on their mind beyond wanton violence: they can sometimes be found rolling massive balls of dung throughout the corridors of the labyrinth. (This might explain why the plants are so lush closer to the center.) There is little time to explore this section of the labyrinth before there's a flicker of light all around and more ALASTAIR recruits suddenly appear, most dressed in a freshly pressed uniform and carrying extra food and supplies. They have been told that the cloaking surrounding Asterion Labyrinth is so strong and complex that Oska was only able to send in a handful of recruits at once for a relief effort. In order to leave, they'll have to locate the escape mechanism that lies deep within the labyrinth; the remaining Asterion Prison correctional officers know its general location, but not precisely what it entails. All they know is that it will require technological cunning to operate and that it's heavily guarded. After five days, the portal room is found. THE PORTAL ROOM ![]() The center of the labyrinth is a large, circular room with a raised platform in the middle. On this platform rests a circle of computer consoles surrounding another platform, on which sits an empty circular frame 2.5m (8') in diameter. This is the dormant portal, and it is now Audentes's task to turn it on and find their way back to Oska. Because the portal is not made for interdimensional travel, it must be overclocked, which will cause it to burn out and explode once it is used. In order to override the safety protocols in place to prevent such dangerous tampering, the control panels must be unlocked -- and unfortunately, the locks are all complicated puzzles, ranging from the numerical to sliding pieces into place to complete a pattern. There are many of these puzzled scattered around the portal room, and once they are all unlocked, it's a simple matter of flipping the power override switches. Ignore the dangerous humming sound and the way the frame suddenly fills with violent purple energy. That's probably normal. The new recruits have the correct coordinates to locate Oska, which has temporarily lowered its cloaking shield to allow Audentes to return. So there is a bit of a time crunch. Adding more to the difficulty of the situation is the presence of a monster lumbering around the circular portal room. Six meters (20') high, the beast is best described as a minotaur, but perhaps not in the traditional sense: while it resembles a bipedal bull, it is an amalgamation of flesh and machine with its body covered in pistons and glowing lights. One of its hands is an enormous axe and it belches fire and acid. Despite its head resembling an herbivore, the piles of desiccated bones scattered throughout the portal room tell a different story. Upon seeing the group, the minotaur charges. Mavahari, the Zymandis recruit, rushes to meet it with her sword drawn. Inmates and correctional officers do their best to fight it as well, but something becomes quickly apparent: it cannot be harmed by projectile weapons. The machinery of the beast keeps it protected from most attacks, though electricity will stun it and acid will corrode its metal. But in order to injure the minotaur, it must be stabbed between the metal plates where its vulnerable flesh remains. During the battle, the minotaur fights viciously and without regard for its own safety. The first casualty comes early: the minotaur swings its axe toward Mavahari, who is pushed out of the way by George. The axe connects with him solidly, sending him flying into the wall with a shuddering impact. George lies there still, but there's no time to mourn. The beast continues its rampage. Once the minotaur is defeated, you'll have to quickly decide what to do with the correctional officers and inmates who have followed Audentes through the Asterion Labyrinth. The overclocked portal won't hold forever, and the longer Oska leaves its cloak down, the better chance they have of being found by their enemies. OOC NOTES This log will last for six IC days: five days for exploration and one day at the center of the maze. We have also recently altered the calendar this month, so make sure you review it! IMPORTANT: Participation in the solution poll is mandatory for August AC. Failure to participate will result in an automatic strike. The only exception is for those who are exempt from August AC. The poll will close on 11 August 23:59 UTC. If you have any questions about the labyrinth that aren't answered here, please direct them to the Leramzen dossier. Questions about the game in general should be directed to the FAQ and you may submit mission ideas or player plots at any time. |
no subject
That's true enough, I suppose. We've all been a little dispersed, of late.
[He's barely seen much of the others, lately. Has kept, largely, to himself. Searching for a way out with the rest of them, or spending his time hunting down the monsters of this maze, if for no other reason than to give him something familiar to focus on. Something he knows.]
But there will always be casualties. I'm surprised we haven't had more of them.
no subject
At the time, it was very apparent that Audentes got through. Scott doesn't know about the idea of plot armor or anything like that; he only knows that they wouldn't remain that lucky. George's body is proof of that.]
I can't say he was my friend. He's not even the biggest loss I've experienced. But ... [He trails off, uncertain of how to continue his thought.]
no subject
[It's not as though he has an answer for him. Can't tell him why it's a loss that he feels, when Giovanni himself feels nothing at all. Very slightly, he frowns. The man counts, he supposes, as a member of their team, in as much as he was right there with them this entire way. Ever since the Heist went awry, even a little before. He'd have defended him, if it had come to it, in the fight. Would that have made any difference, if he had? Changed his feelings? And perhaps he ought to feel something, even now-- anger, displeasure, something. But there's only the same curious absence he'd feel on looking at any old corpse.
It's just another indication that he's something different, something other. Something that doesn't belong in a group like this. And yet...here he is, all the same.]
The first death of an ally for you, here, perhaps?
[There's a pause then, and he wonders whether he ought to say something comforting. Only, of course, that's just another thing he has no idea how to do--]
Life and death...it has nothing to do with deserving. It's just something that we're all forced into, whether we want it or not.
[...he tried...]
no subject
No, he knows what Giovanni is trying to do—and it's for him. It's absolutely for him. The words adhere to Giovanni's usual notions. His view of himself as a weapon and unable to be anything more—to Scott, it all falls together.
He nods, offering a faint smile to Giovanni. The smile doesn't show happiness or relief; it's more a demonstration of appreciation for the other man.]
That's probably it. You can't save everyone anywhere. Now, I'm being reminded of that fact. It's easier to see it when you know the person. It always is.
no subject
He suspects they'd rather not have him here. Doesn't blame them for it.
But it's because of this that the faint smile surprises him-- not an indication of happiness, no, but there's something in it. Some subtle form of acknowledgement and as such Giovanni moves a few steps closer, makes to crouch down beside his fellow teammate and the cooling body of their fallen ally.]
I suppose it is, yes.
[It's not as though he doesn't know what that's like. To see the bodies of people that had mattered to him (had been the only thing that mattered) shattered and broken and ripped apart, lying in pools of their own livid blood, and that situation had been different to this (infinitely worse), but he's still living in its shadow even now. He'd known it, once, how it felt to be affected by such deaths. To be surrounded by it, crushed beneath their weight. Maybe that's what his teammate is feeling now, to a lesser extent. Perhaps that's how it feels to him.]
Is there something we ought to do? Move the body, perhaps.
[And again, he's trying. He is.]
no subject
"Better" is sometimes also impossible to obtain.
He considers Giovanni's question, not having registered what to do about the body. Back home, there's a system in place, a plan to ensure that people don't catch wind of why so many bodies drop because of the supernatural circumstances of Beacon Hills. But there's no Sheriff here, or Chris Argent, or anything—and in that, Scott realizes that whoever loved George back in his own home world will never see him again. They'll never even know why he disappeared for good.
It's up to him to work in the place of Stiles' dad and Chris. His head lifts up, scanning the area.]
Some of the supplies that got brought in ... [It's a thought without context, spoken aloud.] I think there should be some blankets there. We won't need them anymore. We can wrap him up, and carry him back through together.
no subject
He doesn't say that, though. Knows that the done thing for many is to bury or burn their dead, even if it's something he's only read about in books surreptitiously purloined from Mother's library now and again, or snatched overheard conversations when he'd been stalking the denizens of the Underground-- it's not as though he'd ever had such an experience for himself. What She did with all the corpses, his siblings, Lily's body...in truth, he simply doesn't know. Doesn't want to know. Doubts it was anything good.
And so after a moment he nods, rises back to his feet and - with only a fractional delay, a subtle kind of hesitation - extends one pale hand toward his kneeling colleague.]
All right. Let's do that.
no subject
He proceeds to nod before he takes Giovanni's hand, rising up to stand alongside him.]
We should be able to find what we need quickly. I think people know better than to mess with George right now. [Mahavari is keeping watch from a distance, and for good reason. No one will loot this body today. And if they try, they'll likely see an ugly side from both the Zymandis agent and Scott himself.]
no subject
Over there, perhaps. In the far corner. It's as you say...I doubt anyone will care if we take them, now.
[And he'll start moving in that direction, casting a glance back over his shoulder to ascertain whether Scott is coming along.]
no subject
The fact that they have someone dead to bury ... adds to that sensation almost too well. He wishes that weren't the case.]
I've—been assuming, you know, that you don't normally do this, by the way. [These words come out of Scott's mouth when they reach the pile of forgotten blankets.] I think I'm right. [A beat.] So, thanks. For helping me. [A meaningful glance should be enough, but he likes saying it, too.]
no subject
He remains silent then up until Scott speaks again, and there's an infinitesimal faltering moment as his hand reaches to take one of the discarded blankets, a fractional awkward pause created by the unexpected words. Because he's right, of course. This isn't something he usually bothers to do. Ordinarily, it wouldn't so much as cross his mind, and now that Scott is directly attending to it, it leaves him feeling momentarily confused by his own actions. Uncertain.
But then he finishes reaching for the blanket, lifts it. His features impassive, betraying none of his feelings.]
There's no need for thanks, hahah. You assisted me back on the prison ship. It's my understanding that this is the way teams are supposed to act.
[Although even the way he says it implies that this is a new revelation for him, that he's only just beginning to understand how it's supposed to work.]
no subject
You aren't wrong. But you're here because you want to be here. You didn't have to help me.
[That's a little of Scott optimism bleeding through. He can't help it. But if Giovanni feels more at ease with seeing it as a teamwork activity, he'll accept that. He just wants to make certain that Giovanni is aware that it's not anywhere near as simple as that.]
no subject
Perhaps not.
[Is all he says. A vague kind of acknowledgement as he begins to walk back in the direction of George's body. But it's an acknowledgement nonetheless.]