ᴋᴏʟᴛɪʀᴀ ·sᴜɴsʜɪɴᴇ· ᴅᴇᴀᴛʜᴡᴇᴀᴠᴇʀ (
respired) wrote in
epidemiology2017-10-18 01:58 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
it's a bad, bad ritual [ open ]
CHARACTERS: Koltira, perhaps you
DATE: Anytime during the Oska stay
WARNINGS: blood'n'guts
SUMMARY: FRENZY, for the very last time
i. the woods - frenzy;
[ Last year, a desert. An endless, barren expanse, broken only with patches of scrub and unfortunate bandit camps. Now: trees, rivers, shadows. Some wildlife, but hardly enough to satisfy. Koltira ranges here and there, cutting a rotted path through the underbrush: trees smoke and decay in his wake, their bark melting into a surreal, acidic syrup. The forest is not well populated, but what he finds he does not leave intact. A gutted deer, a wingless bird. Blood smears the grass, darkens the moss, though most of it his own--the result of clawing, frantically, at his own body, an effort to satisfy the curse with some kind of violence, even if only against himself.
He is both hypervigilant and completely unreachable in this state. If he senses movement, he attacks swiftly, without prejudice or hesitation. Sword drawn, jaw clenched, rage unending. ]
ii. aftermath - lake;
[ Eventually, whether through time or some other, more efficient intervention, Koltira collapses by the edge of the lake. He presses his cheek to the banks, heaving, his nerves still shot through with pain. But he's got his mind back. His wounds ooze, turning the sand to sludge. He stares ahead, dull-eyed, and he knows one thing with stark clarity: this cannot go on.
And, no matter what he has to do, it won't. ]
DATE: Anytime during the Oska stay
WARNINGS: blood'n'guts
SUMMARY: FRENZY, for the very last time
i. the woods - frenzy;
[ Last year, a desert. An endless, barren expanse, broken only with patches of scrub and unfortunate bandit camps. Now: trees, rivers, shadows. Some wildlife, but hardly enough to satisfy. Koltira ranges here and there, cutting a rotted path through the underbrush: trees smoke and decay in his wake, their bark melting into a surreal, acidic syrup. The forest is not well populated, but what he finds he does not leave intact. A gutted deer, a wingless bird. Blood smears the grass, darkens the moss, though most of it his own--the result of clawing, frantically, at his own body, an effort to satisfy the curse with some kind of violence, even if only against himself.
He is both hypervigilant and completely unreachable in this state. If he senses movement, he attacks swiftly, without prejudice or hesitation. Sword drawn, jaw clenched, rage unending. ]
ii. aftermath - lake;
[ Eventually, whether through time or some other, more efficient intervention, Koltira collapses by the edge of the lake. He presses his cheek to the banks, heaving, his nerves still shot through with pain. But he's got his mind back. His wounds ooze, turning the sand to sludge. He stares ahead, dull-eyed, and he knows one thing with stark clarity: this cannot go on.
And, no matter what he has to do, it won't. ]
no subject
He decides to realign his motivation here. Give Koltira something to chase, but he knows that he can't risk being hit by Byfrost. He might die if that happens. He just has to hope he's quick enough to manage it.]
I'm not going anywhere. I'm here to help. [And he wants to help the best way he knows how.]
no subject
no subject
no subject
no subject
no subject
Run fast.
[ It's all he can heave out. ]
no subject
He can't promise he's fine with some injuries if he can't even live. That much is apparent to him.
Keith's feet slam into the ground as the jets on his back begin to power up so he can begin to drag himself away. He doesn't know if it'll work. But he's trying—Koltira's words seem like an attempt at a warning.
Or to play with him. It could be both.]