Hathaway. (
futurologists) wrote in
epidemiology2018-01-14 05:51 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- ! intro log,
- ! plot,
- 2b (nier automata),
- 9s (nier automata),
- adrian "alucard" ţepeş (castlevania),
- aleksandra zaryanova (overwatch),
- aloy (horizon zero dawn),
- amado tsukayama (original),
- apollo justice (ace attorney),
- arya stark (asoiaf),
- bortz (land of the lustrous),
- clarice fong (the gifted),
- clark kent (dceu),
- connor walsh (htgawm),
- daenerys targaryen (asoiaf),
- finn (star wars),
- fiona (borderlands),
- ginko (mushishi),
- giovanni (dogs: bullets & carnage),
- gorō majima (yakuza),
- hayame (jinba),
- inuyasha (inuyasha),
- jason grace (camp half-blood chronicles),
- jason todd (dc comics),
- jin kung (mortal kombat),
- katsuki bakugo (my hero academia),
- keith (voltron),
- khada jhin (league of legends),
- kylo ren (star wars),
- laphicet (tales of berseria),
- lissa (fire emblem: awakening),
- loki (marvel comics),
- lorna dane (the gifted),
- lucina (fire emblem: awakening),
- luke skywalker (star wars),
- maya fey (ace attorney),
- oliver hampton (htgawm),
- poe dameron (star wars),
- princess allura (voltron),
- rey (star wars),
- rhys (borderlands),
- robert small (dream daddy),
- rohan kishibe (jjba),
- scott summers (marvel comics),
- shouta aizawa (my hero academia),
- sieglinde sullivan (black butler),
- simon jarrett (soma),
- stiles stilinski (teen wolf),
- thrawn (star wars),
- vaughn (borderlands),
- veronica lodge (riverdale),
- wylan van eck (grishaverse),
- yusuke urameshi (yu yu hakusho),
- zari tomaz (dctv)
EVENT ▸ WELCOME TO HANABIRA
LAND OF CELESTIAL MOUNTAINS ![]() Following guild Ophelia's first mission, after which the temporal shard was found and safely disposed of back on Headquarters, Guild Master Imogen informs them they've received a contract to help ease tensions in a land known as Hanabira, on an unnamed planet designated as Hathaway-484. However, the contract is from a third party and the Hanabirans themselves do not know about interdimensional travel, she explains, so it'll be best to announce Ophelia as visitors from a foreign land. Any strange appearances or abilities will be able to be brushed off as magic, as the Hanabirans are no strangers to things such as ogres and imps. They're given five days to look over the dossier, and then it's through the rift they go. Those who are new to rift travel may find themselves a bit dizzy on the way out, but overall, everything seems to have gone according to plan. Upon arrival, their magitek projects words in front of their eyes that only they can see: Location reached: HANABIRA.Those who attempt to reach the Heavenly Summit, which turns out to be the name of a castle situated on the tallest mountain peak, will not make it very far. Empress Nama's guards have no time for foreign strangers attempting to enter the castle without an audience, and there are plenty of them. It looks like that plan of action is going to take some time to rethink. There's still much more to look at, though. In the Merchant's District, you can stock up on everything you'll need to blend in. A cursory look at all the clothing and it's clear that the Mountain Clan style focuses on a more powerful look, with broad shoulder accents and thick fabrics. Both men and women wear kimonos, but it seems men's fashion changes depending on their age and marital status. Time to figure out those backstories! There are several more items for sale as well, as long as you're willing to pay -- or if you're particularly good at sleight of hand. The Commoner's District, derogatorily called the Slums by some, is where many of the lower class Mountain Clan work and live. Those who don't have the coin to buy a space in the Merchant's District sell their wares here; they are at a lower price, but often of lower quality as well, unless you're particularly lucky. This is the most densely populated area of the Celestial Mountains, and also the most egalitarian. Here, both men and women must do the same work to provide for their families. However, you will still find that the prevailing cultural attitude supports the matriarchy. On the other side of town is the Noble's District, which is patrolled by guards on regular routes. Men on their own will arouse suspicion in this area, as will anyone in any garb but the noble disguise. Troublemakers will be asked to leave and unceremoniously escorted out. Those who manage to stay will be able to find conversation with the nobility, many of whom are high-ranking military leaders. The rest of the town belongs to the lower to upper middle class, who are friendliest to women or groups with at least one woman in them. Women's reactions to sole men may range from dismissive to awkward, although men alone are not in any danger of angry or violent reactions (as long as they don't provoke anyone). ▸ SPRING FESTIVAL ![]() New event scheduled: MOUNTAIN CLAN FESTIVAL. It appears as though Ophelia has arrived just in time for the Spring Festival, a yearly celebration in honor of the changing of seasons. Plum and cherry trees throughout the Celestial Mountains flower in white and pink blossoms, creating a cheerful atmosphere as the population goes about their daily business during the day. Workers view the flowers during their lunch and tea times, and nobles can be found strolling through gardens in the Noble's District at all times.» INFORMATION: Analysis of all mentions of 'festival' since the arrival of OPHELIA suggests heavy HANABIRAN presence at this time, during which guild members may wish to gather intel. In the early afternoon, food stalls begin to appear in the Merchant's District, and by the late afternoon, the festival is in full swing: dumplings, noodles, persimmons, and skewered meat are available at various stalls, as well as plenty of sake. Other stalls sell beautifully designed kites, fans, and kimonos, and as the sun begins to sink down, some stalls begin to sell incense-stick fireworks. There are also games to take part in, from the light-hearted collaborative ball game kemari, to an archery competition, the winners of which are rewarded with plums and sake. An old man near the archery competition invites any passersby to join him in a game of Go, and he'll even offer to teach foreigners the rules of the game. There is also a falconry competition for the nobles, but unless you have a disguise, you'll just have to content yourself with watching. With so many people milling around, it's a good time to ask questions and try to get a feel for the political opinions of the people of the mountain clan. They are all in favor of their empress ruling Hanabira, supporting the spread of their traditional culture over the more lax culture of the sea clan. If asked their opinions on how to ensure there is no war, suggestions will range from preemptively killing the sea empress and her army, to banishing them across the sea. It should be noted that the mountain clan is not especially known for their expertise in diplomacy. As the sky darkens, fireworks light up the sky. It's very beautiful, but also very distracting -- the perfect time for something to go wrong. ▸ AN AMBUSH ![]() A scream pierces the air, and everything after that happens quick and sudden: people are running in all directions, panicked, trying to escape. Stands are knocked over and food goes flying through the air. A merchant struggles to reach her wife, caught across the fearful throng of festivalgoers. It's chaos. As the panicked crowd begins to thin, those of Ophelia who stay behind to help will see the cause -- women wearing clothes of the sea clan and masks covering their faces are laying waste to the festival ground. They begin to set stalls ablaze, and though they aren't targeting any civilians, a handful lay dead or injured, crushed by the panicked stampede. Guards rush in to stop the women, and they could probably use help; they will be trying to capture them, but if your character is killing an ambusher instead, please let the mods know with a link to the thread. For those who aren't the fighting type, there are plenty of other things to do -- direct traffic, try to rescue civilians from the stampede, or go find someplace to hide yourself. Once the immediate trouble is dealt with, the festival unceremoniously ended, the civilians drift back to their homes to begin a restless sleep. If your character hasn't found lodgings for the night yet, they'd better get that matter settled soon. The morning after the ambush, there is tension and unease in the air. The people of the mountain clan mutter about taking revenge or continuing peaceably; the ambush and its effect on their relations with the sea clan is the topic of the day. Was this an attack sanctioned by the Empress of the Crashing Wave? Were these sea people acting of their own volition? Does it matter? The festival grounds could use cleaning up, and tending to the injured can be a good way to ingratiate foreigners (that's you) to the mountain clan. Otherwise, the forests of the Celestial Mountains are open for exploration, or the Flowerlands and its farms below. ▸ OOC NOTES Welcome to the first mission of the season! Apps are now closed and will remain closed until the mission is over. If you have questions about this log or the overall mission, please ask them on the dossier. Questions about Futurology in general should be directed to the FAQ. ▸ The festival and ambush lasts one IC day, after which characters may continue to explore. Areas currently open are the Land of Celestial Mountains or the Flowerlands. The Empire of the Crashing Wave will be introduced in the next log on 3 February. ▸ The Bounty Board is now live, as well as an items page. The February calendar will go live in late January. ▸ January AC will go up on 1 February. You will only need to supply one proof. February AC will require full activity. |
no subject
[Sieglinde's voice is soothing and gentle, for despite how manic she could get, how excitable when curious, how dark when in her moods... she had always considered herself a healer as the Green Witch, even when she'd been creating a gas capable of killing thousands. She had the sound of it down, the motion of it...
Hopefully, the heart.
As Lucina works, she does as well, pouring one of her potions over the head wound then cleaning it best she can before she goes for her bandages. The head wound she'll wrap for now, but-]
Those are the worst... but let us keep them exposed to air for a moment yet to let the powder do its work.
[As the woman quiets to softer sounds and slower writhing as the pain ebbs, Sieglinde looks at Lucina properly, expression breaking into a faint smile. Had it been so long ago that she had sat beside Olivia, working in Nalawi, in Perdition's Rest...]
- How like your mother you seem now.
no subject
So she sits — watching the woman in silence after a nod, simply relishing in ... whatever it is. Some part of her swells with pride and respect for what Sieglinde does. Another part— ]
I— [ Another part of her is caught entirely off guard, head turning to look at Sieglinde with wide eyes. There's a stretch of silence as she tries to swallow the information, before she eventually settles on a quiet: ] I still have a long way to go.
no subject
And hands become more skilled. Enough that she can keep looking somewhat at Lucina while she wraps the woman's head wound. That she can smile somewhat.]
Well, of course. She was older than you.
[Timeline... wise and also she thinks there in ALASTAIR, too.]
And I suppose you will still be different, no matter the years, but.
[But it was just a feeling, just the traces of the woman she could see in Lucina genetically... but in personality on occasion as well. It's not magic, not science... not her expertise, emotions and such. She'd had problems expressing herself with Olivia as well... but she likes to think she's improved since then.]
You know.
no subject
But it does take time to digest — because her entire life had been an attempt to work up to whatever her parents had been, to her. Kind, strong, diligent. A fair leader, yet caring individuals. She knows, without a doubt, that there's no one else she would rather look up to.
Which is why the validation means so much to her ( and yet, a nagging part of her reminds her that her mother left, regardless ). And why it's so much harder to process, as a result. Her eyes eventually fall on the woman's head, the steady way Sieglinde seems to bandage her wounds before she swallows. ]
... That means a lot to hear. [ Both the similarities, and the differences. ] Thank you, Sieglinde.
no subject
[Sieglinde was a healer. She had to be here, had to stain her hands in the blood of others or she couldn't call herself one any longer. Had to look at the pain and suffering weapons and fighting caused if she wanted to fix it.
But Lucina... she didn't have to. She was a soldier, skilled with a blade... the only thing they had to do was swing. But Lucina still helped... and Sieglinde respects that.
And ties off the bandage around the woman's head with a final knot.]
There.