Hathaway. (
futurologists) wrote in
epidemiology2018-04-15 05:19 pm
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Entry tags:
- ! plot,
- 2b (nier automata),
- 9s (nier automata),
- adam jensen (deus ex),
- ahad (the inheritance trilogy),
- aleksandra zaryanova (overwatch),
- aloy (horizon zero dawn),
- andromache (the old guard),
- arya stark (asoiaf),
- bellamy blake (the 100),
- eli vanto (star wars),
- fiona (borderlands),
- gorō majima (yakuza),
- jason grace (camp half-blood chronicles),
- jester (critical role),
- keith (voltron),
- khada jhin (league of legends),
- korra (legend of korra),
- kylo ren (star wars),
- lance (voltron),
- laphicet (tales of berseria),
- levi (attack on titan),
- lissa (fire emblem: awakening),
- noctis lucis caelum (final fantasy xv),
- odinson (marvel comics),
- poe dameron (star wars),
- rey (star wars),
- rohan kishibe (jjba),
- simon jarrett (soma),
- takeshi kovacs (altered carbon),
- tenya iida (my hero academia),
- vanadi (original),
- veronica lodge (riverdale),
- wylan van eck (grishaverse),
- yusuke urameshi (yu yu hakusho)
EVENT ▸ WELCOME TO DRAKSTADEN
CITIZENS OF TOMORROW ![]() It's raining when Guild Ophelia arrives in Drakstaden, a constant drizzle which doesn't let up for hours. The team all rift in separately on the lower levels, conveniently placed in alleyways, behind dumpsters, and in abandoned lots. They've already been outfitted in their Drakstaden clothes and, for the nonhuman members, cloaking devices, although Imogen reminds them that the cloaking devices will only make them appear human to outsiders; the magitek allows Ophelia to see them as they truly are, letting them recognize their teammates. The lower levels house the dregs of society. The tired, the poor, the huddled masses. It isn't uncommon to pass beggars on these levels, and overall, almost all of the citizens on the lowest levels are in bad financial shape. There are a few shops here and there, although many are manually operated rather than robotically, making them less efficient and, therefore, less profitable. The higher one goes, the more wealthy the people they pass appear -- and they will pass many people. It's almost impossible not to run into people, as they're all cramped in a quite small space. When it comes to crossing over lower levels, Ophelia might find themselves actually running into people, as the walkways tend to consist of nothing more than wooden planks, which aren't exactly roomy. On the higher levels, the passages between areas are sky bridges, often enclosed -- or at least roofed -- places with moving walkways that denizens need only stand on to be brought to their destinations. Also present in the higher levels are the Vakdir, Darkstaden's police force, making them appear analogous with wealth. There are little to no Vakdir in the lowermost levels, but the higher one goes, the more are patrolling -- and if they see you in clothes that make you look like you don't really belong here, you may wind up getting harassed. Everyone knows their place here, so you'd better learn quickly if you want to fit in. ▸ HOTEL DRAKSTADEN ![]() The only interaction one will get here is with the lonely android receptionist, Edvard, who is very excited to see you, as it's been so long since he's had a guest! Tourists have stopped coming, you see, although he can't imagine why; it's a perfectly lovely place to live, if you ask him (although it has been a while since he was out of the hotel... why, he hasn't been outside the hotel since the day he was assembled, now that he thinks of it). He'll talk your ear off as he gets you a room, and even after, if you let him. He seems very sad to see you go, and asks you to please come visit him if you have any problems with the room. Each room contains a smart bed that adjusts its firmness to your movements and sheets with adjustable temperature, a smart shower with a touch-screen LED display of the temperature and water pressure (as well as displaying the date and time, and offering music options accompanied by matching visuals), and a TV that visually scans you, then matches you to the shows most favored by your demographic. Interestingly, one of the shows almost always includes pro-government propaganda. The hotel is not considered "fancy" by Drakstaden standards; this technology is old news for them. In fact, it's the bare minimum of what you'd expect from a decent bed, shower, or TV. A fleet of Roombas and Tidy-Bots arrive around noon each day to clean it from top to bottom. None appear to have any sentience whatsoever, just an overwhelming prerogative to clean your room. If you head downstairs in the morning, the automated kitchen's open to make you breakfast, or Edvard has a continually updated catalog of every restaurant within a short walking distance. The same goes for lunch and dinner, although they haven't got a bartender, so any alcoholic drinks that aren't bottled will have to be found elsewhere. All in all, it's a suitable place to sleep and rest, but not good for much else. In order to really sink your teeth into the city and get your job done, you'll need to head out. ▸ ROST: THE HIDEOUT ![]() ![]() The hideout is located in a surveillance deadzone, at the edge of any Vakdir patrol zone and a surveillance drone blindspot due to electrical wires that hang overhead. Inside are computers and half-constructed gadgets, along with blueprints, notes, and more tacked up on the walls or spilling out of folders strewn across a salvaged table. It's disorganized, but thorough; this isn't just a fleeting whim. They want to take the government down by any means necessary. Froken introduces you to the lot of them: Bjalla, Eitur, Flader, Hakarl, Sparv, Varg, and more -- you get the feeling these are code names, as they stress that what they are doing is treasonous. In plotting against their government, they aren't only putting themselves in danger, but their family, friends, and even neighbors. Looking at their clothing and the state of their cybernetics (or lack thereof, in some cases), it's clear that most of Rost comes from the lower levels of Drakstaden, though there are a few who look to be middle class as well. The members of Rost explain the state of affairs of Drakstaden, the way the government controls everyone and everything. Those in the lower class are hit the hardest, trapped in the veritable slums of the lowest levels of the city, but the middle and upper classes are victims themselves, either believing the lies the government-sponsored programs broadcast over government-sponsored channels, or otherwise being unable to openly announce dissent. Those who even speak against the government, you see, are often never seen again. The only way for Drakstaden to be free, according to Rost, is to remove the current government and all who are complicit in the prime minister's iron fisted rule. By the hardened and grim looks on their faces, it's clear they did not ask Ophelia here to engage in a diplomacy mission. ▸ OOC NOTES Welcome to Mission: Drakstaden! If you have questions about this log or the mission, please direct them to the dossier. Questions about the game in general can be directed to the FAQ. ▸ Up now:
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no subject
The movement up isn't that difficult. Here in the middle levels, there is more solid landing ground as one moves up along the buildings.
Once he reaches the window, he taps on it, and then hugs the building closely, doing his best not to move lest he draw any attention. A moving object is more likely to be spotted than an immobile one, after all.]
no subject
As soon as Keith clears the window, Ahad will be ready to close it behind him. ]
No trouble? [ It's more an assumption than an actual question. Keith is more than capable of taking care of himself. ]
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For Keith's part, he would prefer a scenario where he doesn't paint a target on his back. He prefers being able to move with ease during a mission.]
Let's find where ... whoever's in charge is holing up.
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The hall outside was clear, a minute ago. I am uncertain about how well we will blend in. [ It may be time to find a lab coat or something similar. ]
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Unless they have guards. Do you think they have guards? We could borrow some. Stuff. From them.
[Steal. Possibly knock out some dudes and steal.]
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I would not be surprised if there are guards. Shall we find some to borrow from?
[ He's going to head toward the door, but wait for Keith's reply before opening it. ]
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[It might not be anyone in charge, but they might just be able to get this doctor to do what they need him to do. That may help.]
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[ With that, Ahad will open the door. He'll step into the hallway first, approaching this with the causal kind of confidence that always seems to indicate that someone is exactly where they should be.
Fortunately for them both, the hall is still empty, but Ahad does keep his voice down when he speaks. ] What direction?
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Left. We might be on the wrong floor, but we'll be able to view the riot from the windows. It'll tell us how much time we really have.
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He'll turn left decisively, assuming that Keith will follow. ]
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They finally pass an office with a door partly cracked. Keith puts up a hand to show that Ahad should slow, and he inches closer, leaning so he can see inside of the office. There's a man sitting there trying to make a few outgoing calls, but none of them are working particularly well.
Keith looks at Ahad.]
Improvise?
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He'll stare down at the man sitting in the office, then speak as if he has some idea of what he's talking. ]
We haven't had any luck with that. Are you getting through here?
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Finally, the man speaks:] Everything's a goddamn mess out there. It's like they think that we wanted this. And no one ... no one wants to deal with them. We're all just sending each other in a loop.
[Keith's jaw sets. They got their answers that easily? But then, this guy looks stressed. Even Keith can see that.] We want to help fix it. We have to know.
[There's a paranoid glance from the man before he says,] Fix what? We can't overturn this. This is just—these are the restrictions we have to enforce.
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Ahad will raise an eyebrow, before starting in on the point he feels is the weakest here. ] No, not overturn it. But if you've been abandoned here to deal with the situation, what stops you from creating a more flexible solution? One that leaves you with less of an angry mob to trouble you.
[ The look the man gives them is one of disbelief...but there's something almost calculating in his tone: ] Flexibility? I don't have the authority to make decisions like that.
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What happens when you need to go home and those people have returned? Or different people? Maybe it's time you took it on yourself to be flexible so you don't get hurt. [It's a way of imposing a physical threat without saying it. Keith's mannerisms make it clear that he's ready to fight—someway, somehow.
Only he can't. Threats don't matter here.]
We know you're holding them off because you're afraid of getting hurt. But just think of how many people went through here before. How many of them will show up soon?
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What would it really cost you to end this situation? A few parts? It sounds like a small price to pay, to leave this place without having to fear the actions of an angry, ever-growing mob. [ There's a nod from the man, if a small one.
Ahad will continue, somewhat encouraged by the reaction. ] Fix the people and the mob becomes your customers again.
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[Playing to someone's self-interest is actually legitimately difficult for Keith. To some degree, he feels like this guy should be agreeing to this just because it's good for everyone involved. But that isn't how this world works.]
I can keep an eye on anyone who comes in. If they don't seem like they're willing to take this charity calmly—then they'll be out. How's that sound?
[The man slips into deliberation. The fact that he won't have to risk his life for an unruly remaining almost seals the deal.
Keith looks at Ahad to see if he has anything to add.
As he does, the man speaks:]
It might be fraud, but all of us are even still here because we're afraid of going out there. It's been like this for days ...
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[ The man is nodding along to all of this: ] I need to make a few calls, but...this could work.
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In arguing it, he can see that Ahad has made the right choice for everyone involved.
And yeah, that includes Keith himself.]