Hathaway. (
futurologists) wrote in
epidemiology2016-12-21 12:02 am
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Entry tags:
- ! alastair npc,
- ! event log,
- aang (a:tla),
- achilles (iliad),
- ahad (the inheritance trilogy),
- ana ramir (original),
- arima kishou (tokyo ghoul: re),
- asher millstone (htgawm),
- ban (the seven deadly sins),
- chihiro ogino (spirited away),
- daenerys targaryen (asoiaf),
- elias ainsworth (tamb),
- elizabeth (bioshock infinite),
- emma swan (once upon a time),
- fiona (borderlands),
- giorno giovanna (jjba),
- giovanni (dogs: bullets & carnage),
- graham humbert (once upon a time),
- haise sasaki (tokyo ghoul: re),
- hanzo shimada (overwatch),
- jesper fahey (grishaverse),
- jin kung (mortal kombat),
- kaz brekker (grishaverse),
- keith (voltron),
- kisuke urahara (bleach),
- knock out (transformers prime),
- koltira deathweaver (world of warcraft),
- lance (voltron),
- loki (mcu),
- lucina (fire emblem: awakening),
- mettaton (undertale),
- nami (one piece),
- natasha romanoff (mcu),
- oliver hampton (htgawm),
- olivia (fire emblem: awakening),
- pannacotta fugo (jjba),
- patroclus (iliad),
- peridot (steven universe),
- peter parker (the amazing spider-man),
- rey (star wars),
- rhys (borderlands),
- riza hawkeye (fullmetal alchemist),
- rocky (original),
- saitama (one-punch man),
- shizuo heiwajima (durarara!!),
- sieglinde sullivan (black butler),
- sonia nevermind (danganronpa 2),
- stiles stilinski (teen wolf),
- twisted fate (league of legends),
- vaughn (borderlands),
- widowmaker (overwatch),
- zenyatta (overwatch)
EVENT ★ WINTER WONDERLAND, THE RECKONING
HAPPY (NONDENOMINATIONAL) HOLIDAYS ![]() When recruits arrive back at Oska, they'll find the place already full of other ALASTAIR teams visiting Oska, and the castle and grounds entirely decked out in festive cheer. The castle is draped in purple and white finery, with a light dusting of unmelting snow everywhere -- even inside, somehow. Don't worry, the indoor snow has been enchanted to be strangely warm. Dagny has taken it upon herself to add a little plant life in and around the castle: mistletoe, of course. It can be spotted growing in little sprigs out of chinks in castle walls, around from wooden doorframes, or even sprouting out of other, unrelated trees. You're never really safe from mistletoe. And what would the use of mistletoe be without the enchantment? Dagny has made sure that there are enough variant species of the mistletoe to offer something for everyone. Recruits may find themselves stuck under any manner of mistletoe, trapped until they fulfill the mistletoe geas.
![]() ![]() Exciting news, passed from recruit to recruit and team to team: the castle will host a ball soon! It's set to be on the second night of team Audentes's arrival in Oska, and it's going to be a truly extravagant affair. Nothing to wear? No fear! The wardrobes in each recruit's room will open upon an enormous display of fancy clothing in a multitude of styles. Once you've settled on one (and somehow, the wardrobe knows the difference between trying on and settling on), the rest of the outfits vanish the next time it's closed. The festivities start as soon as the sun begins to sink. Music filters through the air, growing louder to guide partygoers through the castle and into the dance hall, which was definitely not a room in existence until today. The music flows from no discernable source, sometimes swirling orchestral pieces, sometimes something with a heavier beat, for a different kind of dancing. The selection is as varied as the ALASTAIR teams tend to be. Listen long enough, and you might even hear something from your own home universe. A large glass flower shimmers in the center of the room, under which various recruits have taken to leaving presents for one another. Be sure to stop by and check the brightly wrapped parcels for your name! ![]() Team Audentes in particular gets a special gift. The north side of the room is decorated in an unmistakable Christmas theme, complete with an enormous, glittering tree. The care put into these decorations definitely has a personal touch, it might even outshine the rest of the hall's decor. Each member of the team has a lovingly wrapped box complete with a bow under this tree, and upon opening it will find a small, intricately detailed, never-melting ice sculpture of themselves -- very possibly in a ridiculous pose. Those who were acquainted with former teammate Nicholas St. North will find that their sculpture features two figures: themselves, and North himself. And of course, what party would be complete without the food? The kitchen has really outdone itself with its spread of delicious foods, suited to all appetites and palates. From gently steaming roasted bird to strangely colored foreign piles of tiny quivering spheres, there's something for everyone. Including the alcoholics among us: the punch is delicately spiked with that incredibly strong drink of Nalawi, which leaves a pleasantly fruity aftertaste and an immediate alcoholic burn. (Any children partaking will find that their cups have somehow filtered out any alcohol and are strangely juice-only.) ICE MAZE ![]() Outside the castle, the courtyard has been transformed. Giant shimmering ice walls have sprung up seemingly overnight, forming endless, winding pathways: an ice maze. Stepping into this beautiful, gleaming maze immediately cuts off all sound from the castle life around, so loud just a moment ago. Inside the maze is only the crunch of light snow underfoot, the sound of one's own breathing, and the echoes that bounce faintly here and there. Throughout the maze one might find bits of warm, inviting clothing. A pair of bright red mittens, a puffy coat that fits perfectly to the wearer, a scarf woven in brightly colored, warm wool. If a maze-goer chooses to ignore and walk past this clothing, they might find that something begins to follow them. It starts as just an unsettling feeling, but put off accepting the clothing for long enough and it may turn into lurking shadows in the corner of an eye, a black shape that's there in one second and vanished in the next. A faint yowl may float down a corridor, vaguely feline if only it weren't so deep. Whatever that came from must have been large. Accepting and wearing just one of the offered clothing chases away this unwanted visitor immediately, and in just five minutes more the ice maze will finally bring you out the other side. Don't take any of its gifts, though, and the maze may just lead you to meet the Yuletide Cat instead. (Which just so happens to be Cherenkov and Crowley sharing a giant cat costume. Don't laugh, they worked hard on it.) THE VILLAGE Far outside the castle, the village has been brought back to warm, glowing life. Or at least, that seems to be the case. Team Hearthstone was recently on a mission to recover an item called the Time Catch, and has used it to temporarily, visually turn time back to a time when the village of Oska was populated and lively. Humanoid villagers, all in various shades of purple and blue, hurry to and fro, talking and laughing in a language that goes untranslated by the magitek jewelry. They don't react to any of the recruits, though, and trying to touch any of them will have your hands passing straight through them. Even the restored village around them is just an illusion. One can walk straight into one of the villager's houses and find the warmth of the fire and aroma of the roasted fowl to be completely believable -- but trying to take a seat at the set table will send you crashing straight to the ground to sit in the illusion-covered rubble. THE SQUIDGE PARK ![]() The squidge park is located off the greenhouses in the courtyard; it's an enclosure containing many artificial habitats so the squidges may interact with different environments to help them grow. Right now, they are just eggs, but with enough love and care, they may "hatch" (read: their amorphous blob selves will grow limbs and enter the larval stage) before Audentes even ships out again. OOC NOTES Blind date assignments for those working to complete the Lonely Hearts Club bounty can be found here. ICly, the match-ups are publicly posted in the ballroom for all to see. The other ALASTAIR teams present consist of everything from humanoids to strange creatures; feel free to handwave them in your threads! The only stipulation is that transferred characters (ex. those who have dropped) are not present. The party lasts for one night, and the following day the rest of the teams will pack up and leave Oska to Audentes. The ghostly village-that-isn't will revert back to ruins at this point, as well. However, all other winter amenities will remain for the holidays! Following the party, characters can expect to be in Oska for several more weeks, with the next mission starting in late January. A more detailed calendar for next month will be up soon! Questions about this log, Oska, or the game in general should be directed to the FAQ. You may submit mission ideas or player plots at any time. |
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[When he sits, it's close enough that he can lean over and put the box of crackers on the bedside table nearer to Fugo. It's close enough that he can bump Fugo's knee with his own, then take his hand again (more for his own benefit than Fugo's, if he's being honest, which he won't).]
I'm glad you're really here. I--did I say that already?
[He feels sort of crazed.]
Please eat something. We can talk while you're eating, if you want.
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No, you aren't repeating yourself. [He's not sure if that's a rhetorical question or not, but in the case that it's not he can share his recollections. Briefly, he looks pensive and a little worried. Giorno didn't say it, but he did say it with the way he reached out and touched Fugo's face, those flecks of tears, and how he hasn't let go of his hand for longer than sixty seconds. Instead of saying I know, Fugo reflects it back at him:] I'm ... very relieved to see you, Giogio. I thought I was on my own.
[Even though he's doesn't feel particularly hungry, Fugo knows himself well enough that he's probably just clamped down on his appetite because of nerves. And he knows Giorno well enough that he won't start talking until Fugo's eaten something. So. Crackers it is.]
I'll have some crackers. You can start briefing me now, I'll pay attention. [H... m. After retrieving the box (which Giorno had originally hidden in a very odd place) Fugo blinks down at it, briefly stymied. Crackers are usually easy to open, but he's only got one hand. The other is gone forever, probably. ... well, one step at a time. He wedges the box between his knees and neatly slides one finger underneath the top tab to pop it up from the rest of the box.]
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[It was stupid, probably, to expect anything but that. Again, his expression softens.]
I know you will.
[Fugo always pays such careful attention. The two of them are the same that way. He squeezes Fugo's hand again and starts . . . where he has to start, really. With a sigh, and the basic, incomprehensible truth.]
It's just the two of us. No one else. Polnareff was here, but then he . . . went to another team.
[Allegedly. Giorno's brow furrows, discontented with this reasoning, but--he doesn't have anything else to work with, so this is the explanation he's got for the moment.]
Mista was never here.
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What. [Fugo blinks down at the sleeve of crackers he's fished out of the box, which is now lying in the palm of his hand. His fingers are twitching against the plastic. It's making a crackling sound; he thinks to himself that he needs to be careful not to hold too tightly, otherwise he's going to crush the crackers in his hand before he even finishes opening them. He looks up at Giorno, his expression thin, pale, and far more pained than he knows.] Mista isn't here?
cw child abuse mention, accidental self-injury
[And for the first time since Polnareff left--the first time since he arrived here, really--Giorno opens the lid of the tiny box in his chest where he stores his anger. Just a little bit. Less than an inch. Less than a centimeter. Just enough to vent some of the pressure.]
[He never would, if someone he trusted wasn't here. He never would, if he didn't know that Fugo trusted him unquestioningly in return. He never would, if he wasn't certain that Fugo could defend himself if he needed to. Because there is nothing Giorno fears more in the world than his own anger.]
[And loneliness.]
[He exhales slowly, looks at their joined hands. Lets himself think about it. How Mista is not here. How Polnareff is not here, how Trish is not here, how Mista is not here. How people here want him to trust them, just like that, without any sort of power over them, as though it's normal to simply believe in the best of someone. How there are too many civilians here who want something from him that he cannot provide. How he can't measure up to what Bruno wants him to be, because he is only three-quarters of a person at the very best, and the other fractions of his whole aren't here--how he's more himself now, with the boy who is here holding his hand, but not properly complete.]
[How he doesn't understand these people at all.]
[He looks at it. The ugly thing, the vicious bitter petty jealous monster-thing that is his anger. He looks at it, stares at it, unblinking, and his shoulders start to shake.]
I arrived here alone, [he murmurs, his voice soft and peaceful, the voice he uses before he steps on a man's throat;] and then there was Polnareff, and then there wasn't. There was never Mista. I don't get to have Mista here.
[He talks with his lips pulled back, in what might seem like a smile to the unobservant. His eye teeth are sharp, his lips wet in the fury that he's reigning in at the same time he lets it see this tiny, tiny moment of daylight. His wrist flexes like he wants to tighten his fingers around Fugo's, but--he thinks better of it. He's got only so much control. He will squeeze too tight, if he does that. He will hurt Fugo, if he does that. He must never, ever hurt Fugo. He's already hurt Fugo too much by existing, by not being careful enough, by caring too much.]
[Instead, he curls the fingers of his free hand into a tight fist and digs his nails into his palm. Almost immediately, he breaks the skin; blood pools under his nails, but it doesn't hurt much, so he just hides it. Better this than let Fugo worry, or hurt.]
[I don't get to have Mista here, he repeats to himself in the privacy of his own head, because he's sure that if he spoke aloud his voice would come out too shrill, too brittle, too much like his father's. Which one, he doesn't know. It could be either, couldn't it? His fathers with their anger, one with the belt and one with jaws sharp enough to shatter bone, with a stolen body and a monster's laugh. He fears them both, he fears both of them in their anger, he fears his own anger most of all--the part of himself that can beat a man to death for so many reasons but chief among them because he was in the way of so much anger. The part of himself who looks at people and covets, who looks at people and considers their uses, who looks at people and wants to devour them, one way or another, for anger or jealousy or boredom--the part of him who looks at Kaz Brekker and snarls, undeserving, and wants to ruin, who looks at Jesper Fahey and insists, mine, and wants to steal, who will never be what Bruno Buccellati wanted him to be, who looks at Fugo and is sure he will fail--]
[Giorno laughs. But it's not a laugh. But it is: teeth still showing, lips pulled back, one hand in a tight bloody fist while the other cradles Fugo's gently. He laughs, shrill and brittle and ugly, and his shoulders shake again, and for a moment after the laugh dies he doesn't remember how to breathe.]
[And then--he does. He inhales, slow and careful, and his shoulders curl forward, self-conscious.]
I can't, [he whispers,] explain it. But that's how it is.
[With utmost care, he closes the box.]
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Seeing all of this feels uncannily similar to knocking back a shot of espresso, chasing away the grit of a sleepless night away from his eyes with the bitter taste and the tingle of caffeine. He pushes his hand through the mental static and fog that's built up in him since he woke up in an unfamiliar room and a flat voice gave him a well-practiced speech about how there's been a mistake and stumbles forward. He blinks, eyes adjusting to the light in the room; his pupils contract a little to compensate, while his mind snaps back to a faster track of thought.
Giorno is in pain. He can't think about what Buccellati or what Mista would do to ease it: neither of them are here and he's too cold to mimic them besides. He can't be Giorno's right hand, predicting his movements and what he needs before he knows what that is. He can't be Giorno's compass either, because his own has been so warped and bent out of shape. All he can do is be himself, observant and cautious and too smart for his own good.]
[His hand, the one that's slowly warmed under Giorno's palm, twists and turns until it's at the proper angle. He then pushes his fingers through the gaps between Giorno's and folds them over his knuckles. This way, their hands are locked together. It's not the sort of contact that can be easily broken. He sets the sleeve of crackers down on his lap--(an important detail; he doesn't set them aside or discard them, he puts them down for a time because this is more important)--so he can rest his other hand, a little cold still, over their clasped ones. And rather than putting distance between himself and Giorno, Fugo shifts closer to him on the bed; enough that, if not for their hands between then, they would be sitting shoulder-to-shoulder.
There are unnatural forces at work here, ones that are keeping Mista from Giorno and have pulled Polnareff to a place neither of them can reach. He can't in good faith promise that he's not going anywhere. If Mista can't get through, if Polnareff was pulled away, what chance does someone like him have? The best he can do is this wordless reassurance: that if anyone wants to take him away they'd have to tear him from Giorno's grasp and ruin his hands, which his grandfather once said were the most valuable parts of his body. Fugo can't help but bite his nails. But he's always taken great care with his hands and his wrists and his fingers, because a not so small part of him knows that if he broke them he could never be valuable again.]
You don't have to, Giorno. [Fugo looks at Giorno and doesn't flinch, doesn't blink, doesn't shy away from the ugliness he sees.] I understand.
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[Fingers twine with his, and some of the tension goes out of Giorno's shoulders. A hand placed over his, and the rest drains away, leaving him limp and exhausted, a puppet with his strings cut.]
[Fugo understands.]
[Slowly, Giorno exhales. Slowly, he allows himself to lose his balance, to lean over sideways and rest his forehead against Fugo's perfect pointy shoulder. His eyes close, just for a moment or two.]
Thank you, [he murmurs.] I'm so glad.
[He feels--not good. But so much better. Like he hasn't been breathing for weeks and just hasn't realized it; now that he is, his lungs are aching, there are pins and needles in his fingers and toes. It hurts, but it's better.]
[His fingers flex around Fugo's, after he's held his moment close and then set it free. The box is still closed, but it's breathed, too. It's better--it's all right, for now. He breathes in, and out, and looks up at Fugo again.]
I didn't mean to put all of that on you, first thing. But thank you for sharing it with me. You still remember, don't you?
[There's so much to remember. That they share in grief. That it's all right to take half steps, quarter steps, as long as they meet in the middle. That Fugo belongs to him. He means all of these things. Do you remember who you are to me?]
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If you can't take a step forward, I'll step halfway to you. [Fugo meets Giorno's eyes without flinching. When he speaks, he isn't just repeating Giorno's words back at him: he's confirming the promises they made to each other.] If grief anchors your feet, then let me share it. [He presses his palm over their clasped hands, as if to place a seal next to his words.] I am yours, Giogio. Always.
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[He closes his eyes. Yes. He remembers . . . once upon a time, he was able to feel safe. Not for long--just a few days, really, of safety before everything fell down around his ears. But it felt something like this. Like if he slips, someone will be there to catch him.]
[He closes his eyes, and he smiles. And then he opens them again, and his smile is just for Fugo, even as he presses the sluggishly-bleeding palm of his other hand to the underside of his thigh, to staunch the bleeding.]
You are mine always, Fugo. Te voglio bene assai.
Where would you like to start, then? I assume you know a great deal already, hm? Because you pay attention.
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Reality, apparently, isn't as stable as we assumed it to be. [He picks up the crackers and, after a moment of thought, holds the sleeve up to his mouth and uses a combination of fingers and his teeth to open it.] I fell through a hole to this castle, Oska, which is maintained and the headquarters of ALASTAIR, who fancy themselves timeline repairmen but can't be assed to figure out and solve the problem of people stumbling from reality to this one. The team we're currently part of is called Audentes and they're here between missions.
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[Giorno considers this change and eventually chooses to address it by scooting a little bit closer, so that their knees are touching. The actual meat of what Fugo's saying is, of course, entirely correct and funny in a muted way due to being very rude. It makes Giorno smile.]
That's right. Mm, you're lucky in a way, you have a chance to get acclimated to all of these . . . people . . . before you have to put on your timeline repairman hat.
[He sighs a little.]
Have you met anyone yet? Or just me. [He sort of wants it to just be him.]
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[Resigned, he pushes the cracker into his mouth. It's not good, but it's not bad either. If he eats more of them, his stomach will probably remind him that it's been hours since he ate the fruit he grabbed from the kitchen.]
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I have some embroidery thread, if you want it. [For the suit.] No holes, though.
[A moment's pause, then. He has to focus. Priorities--of course he knows what the priorities are. He should probably heal his hand, he thinks. But first:]
I'll make up a dossier for you. I have one in my head. The first thing you need to know, though, is: there are a lot of civilians here, and a lot of people like us.
There's a boy named Kaz Brekker who dresses all in black. Black gloves, too. Highly touch-averse to the point of hypervigilance. Old injury in his leg. He's got no powers, as far as I know. But he's the most dangerous person here, besides the two of us.
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[Come on, Giorno, they've established that already. Fugo's expression is briefly bemused at the knee bump and the smile; while he can guess what prompted them (eating a cracker) he doesn't get ... why they're happening. But also because Giorno's free hand is oddly still. Even when talking business, Giorno likes to gesture. He listens intently, putting each fact to memory while he eats another cracker.]
I would appreciate that. And if you'd like, I'll continue to add to it as I become more familiar with the people here. [He frowns, the expression tight.] I see. I'll keep that in mind when I encounter him. Are any of his people here?
[Fugo doesn't ask if Brekker is one of the people "like them". It's simply a given, if Giorno has deemed him a threat on their level.]
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[Even him. Especially him. He purses his lips a little before continuing.]
As of now I've been fairly quiet about us. About what we do, back home. I'd like to continue this for now, in part because Kaz is bent on making himself known and feared. In due time, I will be the necessary alternative.
[One small step down from criminal tyranny. Even in Perdition's Rest it was clear that there needed to be a middle ground between Kaz and the bleeding hearts.]
He doesn't understand compassion. I want to know how he works. It'll be helpful. But I'm also just curious.
[There's no apology for this. It's unfeeling and a little cruel, but so is Giorno, sometimes. Even now--Fugo's question prompts a flicker of that violence in his expression again, along with jealousy, with amusement. A feeling so complicated. To distract from it, he flexes his fingers and starts absently to heal his palm.]
He's got a gunman. Jesper Fahey.
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It's interesting, he thinks, that Kaz seems to have caught Giorno's attention despite that. I want to understand how he works, is a very unusual statement from Giorno Giovanna, whose greatest strength is his ability to read people. Kaz must be quite the puzzle, to be someone who Giorno wants to take down and take apart.]
He might have the advantage for now, but in time you'll have the civilians and the heroic-types. [It's a good tactic. It will take longer for them to build their platform, but their foundation will be more secure for it.] What about Stands? How open have you been with Gold Experience? And if we're keeping quiet about Passione for now, we ought to come up with a cover story to explain our connection.
[Ah. He has a gunman. Fugo's near-complete attention is fixed on Giorno: he doesn't miss those ugly flickers or their connection with his glimpse of Giorno's earlier anger. Kaz Brekker has his gunman. Giorno does not. If Giorno's fingers had kept still on his leg, if he was paying a little less attention, Fugo might have missed the little flush of light that comes with Gold Experience's ability. But they twitched. And he's paying very close attention, so his brows come together and he frowns, distracted from another cracker.]
...
Giorno, your hand?...
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[It's too little too late, though, probably. Fugo's already seen; Fugo sees everything, as long as it's not himself. Giorno will have to work on being a better mirror, because this is the person out of all the people here who needs to see his reflection clear.]
[For now, he just sees Giorno, whose hand tenses into a fist instinctively. Hiding.]
. . . Mm.
[He could lie. But it won't work. Fugo will not accept it. He remembers Fugo fussing over Narancia and pushes away the thickness in his throat and uncurls his fingers, showing tiny spots of drying blood on his like-new palm and under his fingers.]
See . . . it's fine now.
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It must have hurt, but Giorno only healed himself after he shared the most important things.]
[Fugo eats his cracker, because if he doesn't he knows Giorno will worry. And then, very carefully, he rolls up the loose packaging at the top of the sleeve, puts it back in the box, and sets the rest of the crackers aside on the bedside table. And then he gently places his other hand in Giorno's, thumb brushing away the blood. It's not fine. But they're together, so maybe it's a little better than it was before.]
We'll look after each other. [Another promise. It's not as poignant, maybe, as the one he made a few weeks ago. But the meanings are very similar.]
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[Already.]
[Fugo's thumb brushes away the blood, and he hates that. He should have been able to hide it better. He should have been able to hide it perfectly. His vision blurs.]
I'm sorry. I didn't mean to do this, either.
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I know you didn't. [He knows anger. And how easy it is to become so caught up in keeping quiet and still, holding it back and swallowing it down, that things like pain become insignificant and distant. Because it's better to hurt yourself than let your anger hurt someone else.]
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[However. There are ways, sometimes, to take. To trick himself into believing that he's stealing something, giving something even, instead of reaching out with desperately empty hands.]
[He looks at Fugo. At his face, at his hand, at the movements of his fingers. He thinks of everything he knows about Fugo, every fact that's made his gut go cold with grief or a desire to lay waste to the people who made him who he is.]
[He takes Fugo's hand and, carefully, slowly, pulls his over his shoulder, slips an arm around his waist, and presses his face against his shoulder. And--he breathes. Doesn't let go of Fugo's hand, for both of their sakes, doesn't let himself shatter. But: he's asking. He's begging, because he doesn't know how to get what he needs but he knows he needs something. Maybe it's this.]
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Instead, he half-leans in and half-pulls Giorno closer by the shoulder. He's probably a little stiff. His shoulder is narrow and bony. His grip on Giorno's hand is probably too tight. But he'll hold him close, for as long as he needs or wants it.]
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[Somehow, despite the pointiness, it feels like he fits here perfectly. For the first time since he arrived, he allows himself to deflate, to be neither Don Giovanna nor Giogio, to be small. He breathes in the smell of Fugo's uniform, which doesn't smell quite right yet, and turns himself towards Fugo entirely. This is safe. This is his. He will be all right; they both will. He has to believe that.]
I--
[His words come slowly, his breathing deliberate. He has to calm down, to be strong for a little while longer, even if he has to be strong with his face pressed against Fugo's shoulder. It still counts, in this case. They've made that agreement. This is who they are to each other. Maybe it was too vulnerable and reckless a thing for him to give Fugo, a sight of his own heartbreak--but it's given, and he'll never take it back.]
Have to. Tell you the other things.
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It's fine. You can tell me in a little while. I'm not going anywhere. Or you can tell me like this. [There is nothing written down anywhere that says briefing and hugging (because that's what this is: Giorno is hugging him and he is hugging Giorno for a mutual hugging experience) have to be mutually exclusive.] I can hear you just fine.
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[It's . . . not really clear what he's saying okay to, here. All of it. Acknowledgment: yes, these are indeed the options. These are the things he can do. He has no idea which one he will actually choose.]
[It occurs to him slowly, like mud dripping on a bright clean floor, that he's apologized for a few things, now, but never the thing he really meant to apologize for. The thought makes him frown, burrow in closer. Fugo is holding him very tightly, but in a way that's exactly what he needs, especially for what he has to apologize for, really.]
I promised you that I would be there. That I would be close, for when you needed help. But I broke my promise.
[The promise he'd worked towards for six months: broken, just like that. Maybe it's ALASTAIR's fault--but he is Giorno Giovanna. It shouldn't have mattered.]
I'm so sorry, Fugo. I shouldn't have left you. It won't happen again.
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